[−][src]Constant gl46::GL_COLOR_ATTACHMENT20
pub const GL_COLOR_ATTACHMENT20: GLenum = 0x8CF4;
GL_COLOR_ATTACHMENT20: GLenum = 0x8CF4
- Groups: ColorBuffer, DrawBufferMode, FramebufferAttachment, InvalidateFramebufferAttachment
pub const GL_COLOR_ATTACHMENT20: GLenum = 0x8CF4;
GL_COLOR_ATTACHMENT20: GLenum = 0x8CF4