[−][src]Constant gl46::GL_COLOR_ATTACHMENT16
pub const GL_COLOR_ATTACHMENT16: GLenum = 0x8CF0;
GL_COLOR_ATTACHMENT16: GLenum = 0x8CF0
- Groups: ColorBuffer, DrawBufferMode, FramebufferAttachment, InvalidateFramebufferAttachment
pub const GL_COLOR_ATTACHMENT16: GLenum = 0x8CF0;
GL_COLOR_ATTACHMENT16: GLenum = 0x8CF0