[−][src]Function gl46::glTextureView
pub unsafe fn glTextureView(
texture: GLuint,
target: GLenum,
origtexture: GLuint,
internalformat: GLenum,
minlevel: GLuint,
numlevels: GLuint,
minlayer: GLuint,
numlayers: GLuint
)
glTextureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers)
target
group: TextureTargetinternalformat
group: InternalFormat