[][src]Function gl46::glNamedFramebufferTextureLayer

pub unsafe fn glNamedFramebufferTextureLayer(
    framebuffer: GLuint,
    attachment: GLenum,
    texture: GLuint,
    level: GLint,
    layer: GLint
)

glNamedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer)

  • attachment group: FramebufferAttachment