[][src]Function gl46::glGetActiveSubroutineUniformName

pub unsafe fn glGetActiveSubroutineUniformName(
    program: GLuint,
    shadertype: GLenum,
    index: GLuint,
    bufSize: GLsizei,
    length: *mut GLsizei,
    name: *mut GLchar
)

glGetActiveSubroutineUniformName(program, shadertype, index, bufSize, length, name)

  • shadertype group: ShaderType
  • length len: 1
  • name len: bufSize