[][src]Function gl46::glBindImageTexture

pub unsafe fn glBindImageTexture(
    unit: GLuint,
    texture: GLuint,
    level: GLint,
    layered: GLboolean,
    layer: GLint,
    access: GLenum,
    format: GLenum
)

glBindImageTexture(unit, texture, level, layered, layer, access, format)

  • access group: BufferAccessARB
  • format group: InternalFormat