[−][src]Constant gl46::GL_UNIFORM_BUFFER_BINDING
pub const GL_UNIFORM_BUFFER_BINDING: GLenum = 0x8A28;
GL_UNIFORM_BUFFER_BINDING: GLenum = 0x8A28
- Group: GetPName
pub const GL_UNIFORM_BUFFER_BINDING: GLenum = 0x8A28;
GL_UNIFORM_BUFFER_BINDING: GLenum = 0x8A28