[−][src]Constant gl46::GL_TEXTURE_BUFFER
pub const GL_TEXTURE_BUFFER: GLenum = 0x8C2A;
GL_TEXTURE_BUFFER: GLenum = 0x8C2A
- Groups: TextureTarget, CopyBufferSubDataTarget, BufferTargetARB, BufferStorageTarget
pub const GL_TEXTURE_BUFFER: GLenum = 0x8C2A;
GL_TEXTURE_BUFFER: GLenum = 0x8C2A