[−][src]Constant gl46::GL_TEXTURE_2D
pub const GL_TEXTURE_2D: GLenum = 0x0DE1;
GL_TEXTURE_2D: GLenum = 0x0DE1
- Groups: CopyImageSubDataTarget, EnableCap, GetPName, TextureTarget
pub const GL_TEXTURE_2D: GLenum = 0x0DE1;
GL_TEXTURE_2D: GLenum = 0x0DE1