[−][src]Constant gl46::GL_STENCIL_ATTACHMENT
pub const GL_STENCIL_ATTACHMENT: GLenum = 0x8D20;
GL_STENCIL_ATTACHMENT: GLenum = 0x8D20
- Group: FramebufferAttachment
pub const GL_STENCIL_ATTACHMENT: GLenum = 0x8D20;
GL_STENCIL_ATTACHMENT: GLenum = 0x8D20