[−][src]Constant gl46::GL_PROXY_TEXTURE_2D
pub const GL_PROXY_TEXTURE_2D: GLenum = 0x8064;
GL_PROXY_TEXTURE_2D: GLenum = 0x8064
- Group: TextureTarget
pub const GL_PROXY_TEXTURE_2D: GLenum = 0x8064;
GL_PROXY_TEXTURE_2D: GLenum = 0x8064