gl33 0.0.3

Bindings to OpenGL 3.3
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gl33

Bindings to OpenGL 3.3

Stability

The gl33 crate presents OpenGL 3.3 bindings for Rust, as described by gl.xml.

As often as gl.xml updates I will also attempt to issue updates for this crate.

Because gles30 follows the current content of gl.xml as closely as possible, it's possible (though highly unlikely) that there could be a gl.xml update that would somehow cause a breaking change. This is most likely to occur if an argument's type changes between signed and unsigned, which is not a big difference in C but it would cause a type mismatch in Rust (you'd need to add an as _ to make it cast the value). In this case, the break is considered a "required bugfix", and you just have to update your code. Sorry.