[][src]Crate gilrs_core

Modules

native_ev_codes

Provides the most common mappings of physical location of gamepad elements to their EvCodes. Some (or most) gamepads may use different mappings.

Structs

AxisInfo

Holds information about expected axis range and deadzone.

EvCode

Platform specific representation of axis or button.

Event

Holds information about gamepad event.

FfDevice

Allow control of gamepad's force feedback.

Gamepad

Provides information about gamepad.

Gilrs

Struct used to manage gamepads and retrieve events.

Enums

Error

Error type which can be returned when creating Gilrs.

EventType

Gamepad event.

PowerInfo

State of device's power supply.

Constants

IS_Y_AXIS_REVERSED

True, if Y axis of sticks commonly points downwards.