[−][src]Function ggez::graphics::set_mode
pub fn set_mode(context: &mut Context, mode: WindowMode) -> GameResult
Sets the window mode, such as the size and other properties.
Setting the window mode may have side effects, such as clearing
the screen or setting the screen coordinates viewport to some
undefined value (for example, the window was resized). It is
recommended to call
set_screen_coordinates()
after
changing the window size to make sure everything is what you want
it to be.