Crate gfx_window_sdl [] [src]

Structs

Device

An OpenGL device with GLSL shaders.

Factory

GL resource factory.

Enums

InitError
Resources

Functions

init

Builds an SDL2 window from a WindowBuilder struct.

init_raw
update_views

Update the internal dimensions of the main framebuffer targets. Generic version over the format.

update_views_raw

Return new main target views if the window resolution has changed from the old dimensions.

Type Definitions

InitOk
InitRawOk