initSidebarItems({"enum":[["BlitError","An error occuring in surface blits."],["DrawError","Draw-time error, showing inconsistencies in draw parameters and data"],["UpdateError","An error occuring in buffer/texture updates."]],"mod":[["batch","Batches Batches are structures containing all the data required for the draw call, except for the target frame. Here we define the `Batch` trait as well as `RefBatch` and `OwnedBatch` implementations."],["mesh","Meshes Mesh loading."],["shade","Shaders Shader parameter handling."],["target","Render targets Render target specification."]],"struct":[["ParamStorage","Temporary parameter storage, used for shader activation."],["Renderer","Renderer front-end"]],"trait":[["RenderFactory","Factory extension that allows creating new renderers."]]});