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use {CoordinateType, Point};
#[cfg(feature = "spade")]
use algorithms::{BoundingBox, EuclideanDistance};
#[derive(PartialEq, Clone, Copy, Debug)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Line<T>
where
T: CoordinateType,
{
pub start: Point<T>,
pub end: Point<T>,
}
impl<T> Line<T>
where
T: CoordinateType,
{
pub fn new(start: Point<T>, end: Point<T>) -> Line<T> {
Line {
start: start,
end: end,
}
}
}
#[cfg(feature = "spade")]
impl<T> ::spade::SpatialObject for Line<T>
where
T: ::num_traits::Float + ::spade::SpadeNum + ::std::fmt::Debug,
{
type Point = Point<T>;
fn mbr(&self) -> ::spade::BoundingRect<Self::Point> {
let bbox = self.bbox();
::spade::BoundingRect::from_corners(
&Point::new(bbox.xmin, bbox.ymin),
&Point::new(bbox.xmax, bbox.ymax),
)
}
fn distance2(&self, point: &Self::Point) -> <Self::Point as ::spade::PointN>::Scalar {
let d = self.euclidean_distance(point);
if d == T::zero() {
d
} else {
d.powi(2)
}
}
}