Trait geng::CameraExt[][src]

pub trait CameraExt: Camera {
    fn world_to_screen(
        &self,
        framebuffer_size: Vec2<f32>,
        pos: Vec3<f32>
    ) -> Option<Vec2<f32>> { ... }
fn pixel_ray(
        &self,
        framebuffer_size: Vec2<f32>,
        pos: Vec2<f32>
    ) -> CameraRay { ... } }

Provided methods

Implementors