Trait State
fumarole::state
pub trait State: Send + StateClone { fn draw(&self, _frame: &mut Frame, _state_data: &StateData) { ... } fn shadow_draw(&self, _frame: &mut Frame, _state_data: &StateData) { ... } fn update(&mut self, _state_data: &StateData) -> Transition { ... } fn shadow_update(&mut self, _state_data: &StateData) { ... } }
fn draw(&self, _frame: &mut Frame, _state_data: &StateData)
fn shadow_draw(&self, _frame: &mut Frame, _state_data: &StateData)
fn update(&mut self, _state_data: &StateData) -> Transition
fn shadow_update(&mut self, _state_data: &StateData)