pub fn place_surface(&mut self, surface: &Surface<'_>, rect: Rect) -> Result<()>
[src]pub fn place_tile(&mut self, tile: TileIndex, destination: Point) -> Result<()>
[src]pub fn fill_rect(&mut self, rect: Rect, color: Color) -> Result<()>
[src]pub fn fill(&mut self, color: Color) -> Result<()>
[src]pub fn draw_rect(&mut self, rect: Rect, color: Color) -> Result<()>
[src]impl<'a> Renderer for MovePositionRenderer<'a>
[src]pub fn place_surface(&mut self, surface: &Surface<'_>, rect: Rect) -> Result<()>
[src]pub fn place_tile(&mut self, tile: TileIndex, destination: Point) -> Result<()>
[src]pub fn fill_rect(&mut self, rect: Rect, color: Color) -> Result<()>
[src]pub fn fill(&mut self, color: Color) -> Result<()>
[src]pub fn draw_rect(&mut self, rect: Rect, color: Color) -> Result<()>
[src]impl<'a, RT: RenderTarget, T> Renderer for CanvasRenderer<'a, RT, T>
[src]pub fn place_surface(&mut self, surface: &Surface<'_>, rect: Rect) -> Result<()>
[src]pub fn place_tile(&mut self, tile: TileIndex, destination: Point) -> Result<()>
[src]pub fn fill_rect(&mut self, rect: Rect, color: Color) -> Result<()>
[src]pub fn fill(&mut self, color: Color) -> Result<()>
[src]pub fn draw_rect(&mut self, rect: Rect, color: Color) -> Result<()>
[src]