[][src]Function freenukum::game::start

pub fn start(
    canvas: &mut WindowCanvas,
    tileprovider: &dyn TileProvider,
    hero: &mut HeroData,
    settings: &mut Settings,
    episodes: &Episodes,
    event_pump: &mut EventPump,
    event_sender: &EventSender,
    timer_subsystem: &TimerSubsystem
) -> Result<()>