[][src]Struct footile::Path2D

pub struct Path2D { /* fields omitted */ }

Path2D is a container for arbitrary path operations.

Use PathBuilder to construct paths.

Methods

impl Path2D[src]

pub fn iter(&self) -> IterPath2D[src]

Get an iterator of path operations.

Trait Implementations

impl<'a> IntoIterator for &'a Path2D[src]

type Item = &'a PathOp

The type of the elements being iterated over.

type IntoIter = IterPath2D<'a>

Which kind of iterator are we turning this into?

Auto Trait Implementations

impl Send for Path2D

impl Sync for Path2D

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
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