1#![windows_subsystem = "windows"]
2
3use fltk::{prelude::*, *};
4use fltk_accesskit::{builder, AccessibleApp};
5
6fn main() {
7 let a = app::App::default().with_scheme(app::Scheme::Oxy);
8 let mut w = window::Window::default()
9 .with_size(400, 300)
10 .with_label("Hello fltk-accesskit");
11 let col = group::Flex::default()
12 .with_size(200, 100)
13 .center_of_parent()
14 .column();
15 let _inp = input::Input::default()
16 .with_id("inp")
17 .with_label("Enter name:");
18 let mut btn = button::Button::default().with_label("Greet");
19 let _out = output::Output::default().with_id("out");
20 col.end();
21 w.end();
22 w.make_resizable(true);
23 w.show();
24
25 btn.set_callback(btn_callback);
26
27 let ac = builder(w).attach();
28
29 a.run_with_accessibility(ac).unwrap();
30}
31
32fn btn_callback(_btn: &mut button::Button) {
33 let inp: input::Input = app::widget_from_id("inp").unwrap();
34 let mut out: output::Output = app::widget_from_id("out").unwrap();
35 let name = inp.value();
36 if name.is_empty() {
37 return;
38 }
39 out.set_value(&format!("Hello {}", name));
40}