fbx3d
=====
[](https://crates.io/crates/fbx3d)
[](https://travis-ci.org/haxelion/fbx3d)
[](https://docs.rs/fbx3d)
The `fbx3d` crate allow to parse and load `FBX` 3D model files. It is based on the `blender`
implementation of the `FBX` file format.
It is currently only able to parse the file format into a Rust representation. I plan to write
helpers to extract rendering information (VAO with UV and normals, indices, animation key, ...)
from that structure.
In the future, writing `FBX` file could also be implemented, feel free to contribute.