fastblur
Fast (linear time) implementation of the Gaussian Blur algorithm in Rust. Original taken from http://blog.ivank.net/fastest-gaussian-blur.html
Usage
The image is assumed to be an RGB image with three channels. This should change in the future, so you can blur as many channels as you want. Still very WIP.
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fastblur
use gaussian_blur;
// data is a Vec<[u8;3]> - 3 items for R, G and B.
// This format will probably change.
gaussian_blur;