fare 0.0.0

reserved for future use
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
use wgpu::*;
use winit::{
    window::Window,
    dpi::PhysicalSize,
};

struct State<'a> {
    window: &'a Window,
    surface: Surface<'a>,
    device: Device,
    queue: Queue,
    surface_config: SurfaceConfiguration,
}