#[doc(alias = "VK_KHR_SHADER_CLOCK_SPEC_VERSION")]
pub const KHR_SHADER_CLOCK_SPEC_VERSION: u32 = 1;
#[doc(alias = "VK_KHR_SHADER_CLOCK_EXTENSION_NAME")]
pub const KHR_SHADER_CLOCK_EXTENSION_NAME: *const std::os::raw::c_char = crate::cstr!(
"VK_KHR_shader_clock"
);
impl crate::vk1_0::StructureType {
pub const PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR: Self = Self(1000181000);
}
impl<'a> crate::ExtendableFrom<'a, PhysicalDeviceShaderClockFeaturesKHR>
for crate::vk1_0::DeviceCreateInfoBuilder<'a> {}
impl<'a> crate::ExtendableFrom<'a, PhysicalDeviceShaderClockFeaturesKHRBuilder<'_>>
for crate::vk1_0::DeviceCreateInfoBuilder<'a> {}
impl<'a> crate::ExtendableFrom<'a, PhysicalDeviceShaderClockFeaturesKHR>
for crate::vk1_1::PhysicalDeviceFeatures2Builder<'a> {}
impl<'a> crate::ExtendableFrom<'a, PhysicalDeviceShaderClockFeaturesKHRBuilder<'_>>
for crate::vk1_1::PhysicalDeviceFeatures2Builder<'a> {}
#[doc(alias = "VkPhysicalDeviceShaderClockFeaturesKHR")]
#[derive(Copy, Clone)]
#[repr(C)]
pub struct PhysicalDeviceShaderClockFeaturesKHR {
pub s_type: crate::vk1_0::StructureType,
pub p_next: *mut std::ffi::c_void,
pub shader_subgroup_clock: crate::vk1_0::Bool32,
pub shader_device_clock: crate::vk1_0::Bool32,
}
impl PhysicalDeviceShaderClockFeaturesKHR {
pub const STRUCTURE_TYPE: crate::vk1_0::StructureType = crate::vk1_0::StructureType::PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR;
}
impl Default for PhysicalDeviceShaderClockFeaturesKHR {
fn default() -> Self {
Self {
s_type: Self::STRUCTURE_TYPE,
p_next: std::ptr::null_mut(),
shader_subgroup_clock: Default::default(),
shader_device_clock: Default::default(),
}
}
}
impl std::fmt::Debug for PhysicalDeviceShaderClockFeaturesKHR {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.debug_struct("PhysicalDeviceShaderClockFeaturesKHR")
.field("s_type", &self.s_type)
.field("p_next", &self.p_next)
.field("shader_subgroup_clock", &(self.shader_subgroup_clock != 0))
.field("shader_device_clock", &(self.shader_device_clock != 0))
.finish()
}
}
impl PhysicalDeviceShaderClockFeaturesKHR {
#[inline]
pub fn into_builder<'a>(self) -> PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
PhysicalDeviceShaderClockFeaturesKHRBuilder(self, std::marker::PhantomData)
}
}
#[derive(Copy, Clone)]
#[repr(transparent)]
pub struct PhysicalDeviceShaderClockFeaturesKHRBuilder<'a>(
PhysicalDeviceShaderClockFeaturesKHR,
std::marker::PhantomData<&'a ()>,
);
impl<'a> PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
#[inline]
pub fn new() -> PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
PhysicalDeviceShaderClockFeaturesKHRBuilder(
Default::default(),
std::marker::PhantomData,
)
}
#[inline]
#[must_use]
pub fn shader_subgroup_clock(mut self, shader_subgroup_clock: bool) -> Self {
self.0.shader_subgroup_clock = shader_subgroup_clock as _;
self
}
#[inline]
#[must_use]
pub fn shader_device_clock(mut self, shader_device_clock: bool) -> Self {
self.0.shader_device_clock = shader_device_clock as _;
self
}
#[inline]
pub fn build_dangling(self) -> PhysicalDeviceShaderClockFeaturesKHR {
self.0
}
}
impl<'a> std::default::Default for PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
fn default() -> PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
Self::new()
}
}
impl<'a> std::fmt::Debug for PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
std::fmt::Debug::fmt(&self.0, f)
}
}
impl<'a> std::ops::Deref for PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
type Target = PhysicalDeviceShaderClockFeaturesKHR;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<'a> std::ops::DerefMut for PhysicalDeviceShaderClockFeaturesKHRBuilder<'a> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}