#[doc(alias = "VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION")]
pub const EXT_TEXTURE_COMPRESSION_ASTC_HDR_SPEC_VERSION: u32 = 1;
#[doc(alias = "VK_EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME")]
pub const EXT_TEXTURE_COMPRESSION_ASTC_HDR_EXTENSION_NAME: *const std::os::raw::c_char = crate::cstr!(
"VK_EXT_texture_compression_astc_hdr"
);
#[doc(alias = "VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT")]
#[allow(non_camel_case_types)]
pub type PhysicalDeviceTextureCompressionASTCHDRFeaturesEXT = crate::vk1_3::PhysicalDeviceTextureCompressionASTCHDRFeatures;
#[doc(alias = "VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT")]
#[allow(non_camel_case_types)]
pub type PhysicalDeviceTextureCompressionASTCHDRFeaturesEXTBuilder<'a> = crate::vk1_3::PhysicalDeviceTextureCompressionASTCHDRFeaturesBuilder<
'a,
>;
impl crate::vk1_0::Format {
pub const ASTC_4X4_SFLOAT_BLOCK_EXT: Self = Self::ASTC_4X4_SFLOAT_BLOCK;
pub const ASTC_5X4_SFLOAT_BLOCK_EXT: Self = Self::ASTC_5X4_SFLOAT_BLOCK;
pub const ASTC_5X5_SFLOAT_BLOCK_EXT: Self = Self::ASTC_5X5_SFLOAT_BLOCK;
pub const ASTC_6X5_SFLOAT_BLOCK_EXT: Self = Self::ASTC_6X5_SFLOAT_BLOCK;
pub const ASTC_6X6_SFLOAT_BLOCK_EXT: Self = Self::ASTC_6X6_SFLOAT_BLOCK;
pub const ASTC_8X5_SFLOAT_BLOCK_EXT: Self = Self::ASTC_8X5_SFLOAT_BLOCK;
pub const ASTC_8X6_SFLOAT_BLOCK_EXT: Self = Self::ASTC_8X6_SFLOAT_BLOCK;
pub const ASTC_8X8_SFLOAT_BLOCK_EXT: Self = Self::ASTC_8X8_SFLOAT_BLOCK;
pub const ASTC_10X5_SFLOAT_BLOCK_EXT: Self = Self::ASTC_10X5_SFLOAT_BLOCK;
pub const ASTC_10X6_SFLOAT_BLOCK_EXT: Self = Self::ASTC_10X6_SFLOAT_BLOCK;
pub const ASTC_10X8_SFLOAT_BLOCK_EXT: Self = Self::ASTC_10X8_SFLOAT_BLOCK;
pub const ASTC_10X10_SFLOAT_BLOCK_EXT: Self = Self::ASTC_10X10_SFLOAT_BLOCK;
pub const ASTC_12X10_SFLOAT_BLOCK_EXT: Self = Self::ASTC_12X10_SFLOAT_BLOCK;
pub const ASTC_12X12_SFLOAT_BLOCK_EXT: Self = Self::ASTC_12X12_SFLOAT_BLOCK;
}
impl crate::vk1_0::StructureType {
pub const PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT: Self = Self::PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES;
}