erupt 0.23.0+213

Vulkan API bindings
Documentation
// DO NOT EDIT: @generated by erupt's generator
///<s>Vulkan Manual Page</s> ยท Constant
#[doc(alias = "VK_EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION")]
pub const EXT_FRAGMENT_SHADER_INTERLOCK_SPEC_VERSION: u32 = 1;
///<s>Vulkan Manual Page</s> ยท Constant
#[doc(alias = "VK_EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME")]
pub const EXT_FRAGMENT_SHADER_INTERLOCK_EXTENSION_NAME: *const std::os::raw::c_char = crate::cstr!(
    "VK_EXT_fragment_shader_interlock"
);
///Provided by [`crate::extensions::ext_fragment_shader_interlock`]
impl crate::vk1_0::StructureType {
    pub const PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT: Self = Self(
        1000251000,
    );
}
impl<'a> crate::ExtendableFrom<'a, PhysicalDeviceFragmentShaderInterlockFeaturesEXT>
for crate::vk1_0::DeviceCreateInfoBuilder<'a> {}
impl<
    'a,
> crate::ExtendableFrom<'a, PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'_>>
for crate::vk1_0::DeviceCreateInfoBuilder<'a> {}
impl<'a> crate::ExtendableFrom<'a, PhysicalDeviceFragmentShaderInterlockFeaturesEXT>
for crate::vk1_1::PhysicalDeviceFeatures2Builder<'a> {}
impl<
    'a,
> crate::ExtendableFrom<'a, PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'_>>
for crate::vk1_1::PhysicalDeviceFeatures2Builder<'a> {}
///[Vulkan Manual Page](https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.html) ยท Structure
#[doc(alias = "VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT")]
#[derive(Copy, Clone)]
#[repr(C)]
pub struct PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
    pub s_type: crate::vk1_0::StructureType,
    pub p_next: *mut std::ffi::c_void,
    pub fragment_shader_sample_interlock: crate::vk1_0::Bool32,
    pub fragment_shader_pixel_interlock: crate::vk1_0::Bool32,
    pub fragment_shader_shading_rate_interlock: crate::vk1_0::Bool32,
}
impl PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
    pub const STRUCTURE_TYPE: crate::vk1_0::StructureType = crate::vk1_0::StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT;
}
impl Default for PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
    fn default() -> Self {
        Self {
            s_type: Self::STRUCTURE_TYPE,
            p_next: std::ptr::null_mut(),
            fragment_shader_sample_interlock: Default::default(),
            fragment_shader_pixel_interlock: Default::default(),
            fragment_shader_shading_rate_interlock: Default::default(),
        }
    }
}
impl std::fmt::Debug for PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
        f.debug_struct("PhysicalDeviceFragmentShaderInterlockFeaturesEXT")
            .field("s_type", &self.s_type)
            .field("p_next", &self.p_next)
            .field(
                "fragment_shader_sample_interlock",
                &(self.fragment_shader_sample_interlock != 0),
            )
            .field(
                "fragment_shader_pixel_interlock",
                &(self.fragment_shader_pixel_interlock != 0),
            )
            .field(
                "fragment_shader_shading_rate_interlock",
                &(self.fragment_shader_shading_rate_interlock != 0),
            )
            .finish()
    }
}
impl PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
    #[inline]
    pub fn into_builder<'a>(
        self,
    ) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
        PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder(
            self,
            std::marker::PhantomData,
        )
    }
}
#[derive(Copy, Clone)]
///[Vulkan Manual Page](https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT.html) ยท Builder of [`PhysicalDeviceFragmentShaderInterlockFeaturesEXT`]
#[repr(transparent)]
pub struct PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a>(
    PhysicalDeviceFragmentShaderInterlockFeaturesEXT,
    std::marker::PhantomData<&'a ()>,
);
impl<'a> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
    #[inline]
    pub fn new() -> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
        PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder(
            Default::default(),
            std::marker::PhantomData,
        )
    }
    #[inline]
    #[must_use]
    pub fn fragment_shader_sample_interlock(
        mut self,
        fragment_shader_sample_interlock: bool,
    ) -> Self {
        self.0.fragment_shader_sample_interlock = fragment_shader_sample_interlock as _;
        self
    }
    #[inline]
    #[must_use]
    pub fn fragment_shader_pixel_interlock(
        mut self,
        fragment_shader_pixel_interlock: bool,
    ) -> Self {
        self.0.fragment_shader_pixel_interlock = fragment_shader_pixel_interlock as _;
        self
    }
    #[inline]
    #[must_use]
    pub fn fragment_shader_shading_rate_interlock(
        mut self,
        fragment_shader_shading_rate_interlock: bool,
    ) -> Self {
        self
            .0
            .fragment_shader_shading_rate_interlock = fragment_shader_shading_rate_interlock
            as _;
        self
    }
    #[inline]
    /// Discards all lifetime information.
    /// Use the `Deref` and `DerefMut` implementations if possible.
    pub fn build_dangling(self) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
        self.0
    }
}
impl<'a> std::default::Default
for PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
    fn default() -> PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
        Self::new()
    }
}
impl<'a> std::fmt::Debug
for PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
    fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
        std::fmt::Debug::fmt(&self.0, f)
    }
}
impl<'a> std::ops::Deref
for PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
    type Target = PhysicalDeviceFragmentShaderInterlockFeaturesEXT;
    fn deref(&self) -> &Self::Target {
        &self.0
    }
}
impl<'a> std::ops::DerefMut
for PhysicalDeviceFragmentShaderInterlockFeaturesEXTBuilder<'a> {
    fn deref_mut(&mut self) -> &mut Self::Target {
        &mut self.0
    }
}