[−][src]Module eo::net
network related data structures
Structs
PacketProcessor | used for encoding/decoding packet data |
Enums
AccountReply | reply when creating an account |
Action | an identifier that tells what the packet is meant to do |
CharacterReply | reply when creating a new character |
Family | it's used like a grouping to associate Actions with different game entities. |
FileType | used when the server sends the client a file |
GuildInfoType | differentiates what kind of information the user is requesting about a guild |
GuildReply | diffent replies the server can come back with for various guild actions |
InitReply | response from the server for Init Reply |
InnUnsubscribeReply | reply from the server when attempting to unsubscribe from an inn |
LoginReply | reply when logging into game server |
PartyRequestType | differentiates if you're inviting someone or requesting to join |
SkillMasterReply | different replies when trying to learn a skill |
TalkReply | a reply sent to the client when attempting to send a private chat |
Functions
packet_id_hash |