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#![doc = " ## Introduction "] #![doc = " 3511 emojis and 4580 emoji variants with localization data in 143 languages "] #![doc = " This crate contains a huge amount of data about every emoji ever."] #![doc = " Some of the data includes:"] #![doc = " - Name"] #![doc = " - Glyph"] #![doc = " - Unicode Release Version"] #![doc = " - Classification"] #![doc = " - Variants"] #![doc = " - Annotations in many languages"] #![doc = " "] #![doc = " This crate also provides functions for searching through emojis by"] #![doc = " [name](lookup_by_name/index.html) and [glyph](lookup_by_glyph/index.html),"] #![doc = " as well as several [fuzzy search](search/index.html) functions."] #![doc = " ## Quickstart "] #![doc = " ```rust"] #![doc = " fn main() {"] #![doc = " println!(\"{}\", emoji::food_and_drink::food_marine::CRAB.glyph);"] #![doc = " }"] #![doc = " ```"] #![doc = " See more examples [here](https://github.com/Shizcow/emoji-rs/tree/master/examples/)."] #![doc = " ## Languages "] #![doc = " By default, only English annotations are compiled in."] #![doc = " To enable other languages, use the feature corresponding to that languge. An exhaustive"] #![doc = " list of supported languages can be found"] #![doc = " [here](https://github.com/Shizcow/emoji-rs/blob/master/emoji/Cargo.toml)."] #[doc = " Emoji status qualifier "] #[doc = " In nearly every case, MinimallyQualified or Unqualified will show up in emoji variants."] #[doc = " A complete tool needs only to support all of the FullyQualified emojis."] #[derive(Debug, PartialEq)] pub enum Status { #[doc = " A qualified emoji character, or an emoji sequence in which each emoji character is qualified. Most emojis fall into this category."] FullyQualified, #[doc = " An emoji sequence in which the first character is qualified but the sequence is not fully qualified."] MinimallyQualified, #[doc = " An emoji that is neither fully-qualified nor minimally qualified."] Unqualified, #[doc = " Used for modifiers, such as skin tone modifiers."] Component, } impl std::fmt::Display for Status { fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { use Status::*; write!( f, "{}", match self { Component => "Component", FullyQualified => "FullyQualified", MinimallyQualified => "MinimallyQualified", Unqualified => "Unqualified", } ) } } #[doc = " Contains all information about an emoji "] #[doc = " See the [CLDR](https://raw.githubusercontent.com/unicode-org/cldr/release-38/tools/java/org/unicode/cldr/util/data/emoji/emoji-test.txt) for specific examples of all fields except `variants`."] #[derive(Debug, PartialEq)] pub struct Emoji { #[doc = " The ASCII-formatted string representation of this emoji's UTF8 codepoint value "] #[doc = " Ex: `1F441 200D 1F5E8 FE0F`"] pub codepoint: &'static str, #[doc = " Qualification status"] pub status: Status, #[doc = " The actual emoji text "] #[doc = " Ex: 😺"] pub glyph: &'static str, #[doc = " The Unicode release version which this emoji was introduced in"] pub introduction_version: f32, #[doc = " English [CLDR Short Name](https://unicode.org/emoji/format.html#col-name)"] #[doc = " (canonical) name of this emoji "] #[doc = " Ex: `grinning cat`"] pub name: &'static str, #[doc = " General classification this emoji belongs to "] #[doc = " Ex: `Smileys & Emotion`"] pub group: &'static str, #[doc = " Specific classification this emoji belongs to "] #[doc = " Ex: `cat-face`"] pub subgroup: &'static str, #[doc = " All variants of an emoji. If two emojis share the same name, one is a variant."] #[doc = " Variants are always less qualified than their parent. Parents can be found from a"] #[doc = " variant via [emoji::lookup_by_glyph::lookup](lookup_by_glyph/fn.lookup.html)"] pub variants: &'static [Emoji], #[doc = " Is this emoji a variant?"] pub is_variant: bool, #[doc = " Localizatoin specific annotations"] pub annotations: &'static [Annotation], } #[doc = " Annotation meta-data for each emoji"] #[derive(Debug, PartialEq)] pub struct Annotation { #[doc = " Language code of the associated data. Guarenteed to be found in"] #[doc = " [ANNOTATION_LANGS_AVAILABLE](constant.ANNOTATION_LANGS_AVAILABLE.html)"] pub lang: &'static str, #[doc = " Localized name for an emoji "] #[doc = " Ex: `fried shrimp`"] pub tts: Option<&'static str>, #[doc = " Keywords associated with an emoji, in the localized language "] #[doc = " Ex: `[\"fried shrimp\", \"shrimp\", \"prawn\"]`"] pub keywords: &'static [&'static str], } #[doc = " Defines functions for searching through and iterating over emojis by glyph "] #[doc = " Includes variants"] pub mod lookup_by_glyph; #[doc = " Defines functions for searching through and iterating over emojis by name "] #[doc = " Yields exact matches only, but is extremely fast "] #[doc = " Does not include variants"] pub mod lookup_by_name; #[doc = " Fuzzy search algorithms for general purpose searching"] pub mod search; #[doc = r" All annotation languages (feature independent)"] pub const ANNOTATION_LANGS_TOTAL: &'static [&'static str] = &[ "af", "am", "ar", "ar_SA", "as", "ast", "az", "be", "bg", "bn", "br", "bs", "ca", "ccp", "ceb", "chr", "ckb", "cs", "cy", "da", "de", "de_CH", "doi", "el", "en", "en_001", "en_AU", "en_CA", "en_GB", "en_IN", "es", "es_419", "es_MX", "es_US", "et", "eu", "fa", "fi", "fil", "fo", "fr", "fr_CA", "ga", "gd", "gl", "gu", "ha", "ha_NE", "he", "hi", "hr", "hu", "hy", "ia", "id", "ig", "is", "it", "ja", "jv", "ka", "kab", "kk", "kl", "km", "kn", "ko", "kok", "ku", "ky", "lb", "lo", "lt", "lv", "mai", "mi", "mk", "ml", "mn", "mni", "mr", "ms", "mt", "my", "nb", "ne", "nl", "nn", "or", "pa", "pa_Arab", "pcm", "pl", "ps", "pt", "pt_PT", "qu", "rm", "ro", "root", "ru", "rw", "sa", "sat", "sd", "si", "sk", "sl", "so", "sq", "sr", "sr_Cyrl", "sr_Cyrl_BA", "sr_Latn", "sr_Latn_BA", "su", "sv", "sw", "sw_KE", "ta", "te", "tg", "th", "ti", "tk", "to", "tr", "tt", "ug", "uk", "ur", "uz", "vi", "wo", "xh", "yo", "yo_BJ", "yue", "yue_Hans", "zh", "zh_Hant", "zh_Hant_HK", "zu", ]; #[doc = r" Enabled annotation languages (feature dependent) "] #[doc = r#" Defaults to `["en"]`. Enable the `XX` features for each language to include annotations for another language. For example, to include Finnish annotations, use the `fi` feature."#] pub const ANNOTATION_LANGS_AVAILABLE: &'static [&'static str] = &[ #[cfg(feature = "af")] "af", #[cfg(feature = "am")] "am", #[cfg(feature = "ar")] "ar", #[cfg(feature = "ar_SA")] "ar_SA", #[cfg(feature = "as")] "as", #[cfg(feature = "ast")] "ast", #[cfg(feature = "az")] "az", #[cfg(feature = "be")] "be", #[cfg(feature = "bg")] "bg", #[cfg(feature = "bn")] "bn", #[cfg(feature = "br")] "br", #[cfg(feature = "bs")] "bs", #[cfg(feature = "ca")] "ca", #[cfg(feature = "ccp")] "ccp", #[cfg(feature = "ceb")] "ceb", #[cfg(feature = "chr")] "chr", #[cfg(feature = "ckb")] "ckb", #[cfg(feature = "cs")] "cs", #[cfg(feature = "cy")] "cy", #[cfg(feature = "da")] "da", #[cfg(feature = "de")] "de", #[cfg(feature = "de_CH")] "de_CH", #[cfg(feature = "doi")] "doi", #[cfg(feature = "el")] "el", #[cfg(feature = "en")] "en", #[cfg(feature = "en_001")] "en_001", #[cfg(feature = "en_AU")] "en_AU", #[cfg(feature = "en_CA")] "en_CA", #[cfg(feature = "en_GB")] "en_GB", #[cfg(feature = "en_IN")] "en_IN", #[cfg(feature = "es")] "es", #[cfg(feature = "es_419")] "es_419", #[cfg(feature = "es_MX")] "es_MX", #[cfg(feature = "es_US")] "es_US", #[cfg(feature = "et")] "et", #[cfg(feature = "eu")] "eu", #[cfg(feature = "fa")] "fa", #[cfg(feature = "fi")] "fi", #[cfg(feature = "fil")] "fil", #[cfg(feature = "fo")] "fo", #[cfg(feature = "fr")] "fr", #[cfg(feature = "fr_CA")] "fr_CA", #[cfg(feature = "ga")] "ga", #[cfg(feature = "gd")] "gd", #[cfg(feature = "gl")] "gl", #[cfg(feature = "gu")] "gu", #[cfg(feature = "ha")] "ha", #[cfg(feature = "ha_NE")] "ha_NE", #[cfg(feature = "he")] "he", #[cfg(feature = "hi")] "hi", #[cfg(feature = "hr")] "hr", #[cfg(feature = "hu")] "hu", #[cfg(feature = "hy")] "hy", #[cfg(feature = "ia")] "ia", #[cfg(feature = "id")] "id", #[cfg(feature = "ig")] "ig", #[cfg(feature = "is")] "is", #[cfg(feature = "it")] "it", #[cfg(feature = "ja")] "ja", #[cfg(feature = "jv")] "jv", #[cfg(feature = "ka")] "ka", #[cfg(feature = "kab")] "kab", #[cfg(feature = "kk")] "kk", #[cfg(feature = "kl")] "kl", #[cfg(feature = "km")] "km", #[cfg(feature = "kn")] "kn", #[cfg(feature = "ko")] "ko", #[cfg(feature = "kok")] "kok", #[cfg(feature = "ku")] "ku", #[cfg(feature = "ky")] "ky", #[cfg(feature = "lb")] "lb", #[cfg(feature = "lo")] "lo", #[cfg(feature = "lt")] "lt", #[cfg(feature = "lv")] "lv", #[cfg(feature = "mai")] "mai", #[cfg(feature = "mi")] "mi", #[cfg(feature = "mk")] "mk", #[cfg(feature = "ml")] "ml", #[cfg(feature = "mn")] "mn", #[cfg(feature = "mni")] "mni", #[cfg(feature = "mr")] "mr", #[cfg(feature = "ms")] "ms", #[cfg(feature = "mt")] "mt", #[cfg(feature = "my")] "my", #[cfg(feature = "nb")] "nb", #[cfg(feature = "ne")] "ne", #[cfg(feature = "nl")] "nl", #[cfg(feature = "nn")] "nn", #[cfg(feature = "or")] "or", #[cfg(feature = "pa")] "pa", #[cfg(feature = "pa_Arab")] "pa_Arab", #[cfg(feature = "pcm")] "pcm", #[cfg(feature = "pl")] "pl", #[cfg(feature = "ps")] "ps", #[cfg(feature = "pt")] "pt", #[cfg(feature = "pt_PT")] "pt_PT", #[cfg(feature = "qu")] "qu", #[cfg(feature = "rm")] "rm", #[cfg(feature = "ro")] "ro", #[cfg(feature = "root")] "root", #[cfg(feature = "ru")] "ru", #[cfg(feature = "rw")] "rw", #[cfg(feature = "sa")] "sa", #[cfg(feature = "sat")] "sat", #[cfg(feature = "sd")] "sd", #[cfg(feature = "si")] "si", #[cfg(feature = "sk")] "sk", #[cfg(feature = "sl")] "sl", #[cfg(feature = "so")] "so", #[cfg(feature = "sq")] "sq", #[cfg(feature = "sr")] "sr", #[cfg(feature = "sr_Cyrl")] "sr_Cyrl", #[cfg(feature = "sr_Cyrl_BA")] "sr_Cyrl_BA", #[cfg(feature = "sr_Latn")] "sr_Latn", #[cfg(feature = "sr_Latn_BA")] "sr_Latn_BA", #[cfg(feature = "su")] "su", #[cfg(feature = "sv")] "sv", #[cfg(feature = "sw")] "sw", #[cfg(feature = "sw_KE")] "sw_KE", #[cfg(feature = "ta")] "ta", #[cfg(feature = "te")] "te", #[cfg(feature = "tg")] "tg", #[cfg(feature = "th")] "th", #[cfg(feature = "ti")] "ti", #[cfg(feature = "tk")] "tk", #[cfg(feature = "to")] "to", #[cfg(feature = "tr")] "tr", #[cfg(feature = "tt")] "tt", #[cfg(feature = "ug")] "ug", #[cfg(feature = "uk")] "uk", #[cfg(feature = "ur")] "ur", #[cfg(feature = "uz")] "uz", #[cfg(feature = "vi")] "vi", #[cfg(feature = "wo")] "wo", #[cfg(feature = "xh")] "xh", #[cfg(feature = "yo")] "yo", #[cfg(feature = "yo_BJ")] "yo_BJ", #[cfg(feature = "yue")] "yue", #[cfg(feature = "yue_Hans")] "yue_Hans", #[cfg(feature = "zh")] "zh", #[cfg(feature = "zh_Hant")] "zh_Hant", #[cfg(feature = "zh_Hant_HK")] "zh_Hant_HK", #[cfg(feature = "zu")] "zu", ]; #[doc = r" The unicode release version that this crate is compiled against"] pub const UNICODE_VERSION: f32 = 13.1f32; #[doc = r" The rfc3339 formatted time of the unicode release that this crate is compiled against"] pub const UNICODE_RELEASE_TIME: &'static str = "2020-08-28T05:24:13+00:00"; pub mod smileys_and_emotion { pub mod cat_face; pub mod emotion; pub mod face_affection; pub mod face_concerned; pub mod face_costume; pub mod face_glasses; pub mod face_hand; pub mod face_hat; pub mod face_negative; pub mod face_neutral_skeptical; pub mod face_sleepy; pub mod face_smiling; pub mod face_tongue; pub mod face_unwell; pub mod monkey_face; } pub mod people_and_body { pub mod body_parts; pub mod family; pub mod hand_fingers_closed; pub mod hand_fingers_open; pub mod hand_fingers_partial; pub mod hand_prop; pub mod hand_single_finger; pub mod hands; pub mod person; pub mod person_activity; pub mod person_fantasy; pub mod person_gesture; pub mod person_resting; pub mod person_role; pub mod person_sport; pub mod person_symbol; } pub mod component { pub mod hair_style; pub mod skin_tone; } pub mod animals_and_nature { pub mod animal_amphibian; pub mod animal_bird; pub mod animal_bug; pub mod animal_mammal; pub mod animal_marine; pub mod animal_reptile; pub mod plant_flower; pub mod plant_other; } pub mod food_and_drink { pub mod dishware; pub mod drink; pub mod food_asian; pub mod food_fruit; pub mod food_marine; pub mod food_prepared; pub mod food_sweet; pub mod food_vegetable; } pub mod travel_and_places { pub mod hotel; pub mod place_building; pub mod place_geographic; pub mod place_map; pub mod place_other; pub mod place_religious; pub mod sky_and_weather; pub mod time; pub mod transport_air; pub mod transport_ground; pub mod transport_water; } pub mod activities { pub mod arts_and_crafts; pub mod award_medal; pub mod event; pub mod game; pub mod sport; } pub mod objects { pub mod book_paper; pub mod clothing; pub mod computer; pub mod household; pub mod light_and_video; pub mod lock; pub mod mail; pub mod medical; pub mod money; pub mod music; pub mod musical_instrument; pub mod office; pub mod other_object; pub mod phone; pub mod science; pub mod sound; pub mod tool; pub mod writing; } pub mod symbols { pub mod alphanum; pub mod arrow; pub mod av_symbol; pub mod currency; pub mod gender; pub mod geometric; pub mod keycap; pub mod math; pub mod other_symbol; pub mod punctuation; pub mod religion; pub mod transport_sign; pub mod warning; pub mod zodiac; } pub mod flags { pub mod country_flag; pub mod flag; pub mod subdivision_flag; }