Module egui::color [−][src]
Color conversions and types.
If you want a compact color representation, use Color32
.
If you want to manipulate RGBA colors use Rgba
.
If you want to manipulate colors in a way closer to how humans think about colors, use HsvaGamma
.
Structs
Color32 | This format is used for space-efficient color representation (32 bits). |
Hsva | Hue, saturation, value, alpha. All in the range [0, 1]. No premultiplied alpha. |
HsvaGamma | Like Hsva but with the |
Rgba | 0-1 linear space |
Functions
gamma_from_linear | linear [0, 1] -> gamma [0, 1] (not clamped). Works for numbers outside this range (e.g. negative numbers). |
gamma_u8_from_linear_f32 | linear [0, 1] -> gamma [0, 255] (clamped). Values outside this range will be clamped to the range. |
hsv_from_rgb | All ranges in 0-1, rgb is linear. |
linear_f32_from_gamma_u8 | gamma [0, 255] -> linear [0, 1]. |
linear_f32_from_linear_u8 | linear [0, 255] -> linear [0, 1]. Useful for alpha-channel. |
linear_from_gamma | gamma [0, 1] -> linear [0, 1] (not clamped). Works for numbers outside this range (e.g. negative numbers). |
linear_u8_from_linear_f32 | linear [0, 1] -> linear [0, 255] (clamped). Useful for alpha-channel. |
rgb_from_hsv | All ranges in 0-1, rgb is linear. |
srgba | Deprecated |
tint_color_towards | Cheap and ugly.
Made for graying out disabled |