[−][src]Trait dxplr::d3d11on12::IDevice
Required methods
fn acquire_wrapped_resources(&self, resources: &[&impl IResource])
fn create_wrapped_resource(
&self,
resource12: &impl IResource,
flags11: D3D11ResourceFlags,
in_state: ResourceStates,
out_state: ResourceStates
) -> Result<Resource, HResult>
&self,
resource12: &impl IResource,
flags11: D3D11ResourceFlags,
in_state: ResourceStates,
out_state: ResourceStates
) -> Result<Resource, HResult>
fn release_wrapped_resources(&self, resources: &[&impl IResource])
Implementors
impl IDevice for Device
[src]
fn acquire_wrapped_resources(&self, resources: &[&impl IResource])
[src]
fn create_wrapped_resource(
&self,
resource12: &impl IResource,
flags11: D3D11ResourceFlags,
in_state: ResourceStates,
out_state: ResourceStates
) -> Result<Resource, HResult>
[src]
&self,
resource12: &impl IResource,
flags11: D3D11ResourceFlags,
in_state: ResourceStates,
out_state: ResourceStates
) -> Result<Resource, HResult>