use dust_lang::Value;
use ratatui::{prelude::Rect, widgets::Paragraph, Frame};
pub struct OutputDisplay {
values: Vec<Value>,
}
impl OutputDisplay {
pub fn new() -> Self {
OutputDisplay { values: Vec::new() }
}
pub fn add_value(&mut self, value: Value) {
self.values.push(value);
}
pub fn run(&self, frame: &mut Frame, area: Rect) {
for value in &self.values {
match value {
Value::List(_) => todo!(),
Value::Map(_) => todo!(),
Value::Function(_) => todo!(),
Value::String(string) => frame.render_widget(Paragraph::new(string.as_str()), area),
Value::Float(_) => todo!(),
Value::Integer(integer) => {
frame.render_widget(Paragraph::new(integer.to_string()), area)
}
Value::Boolean(_) => todo!(),
Value::Option(_) => todo!(),
}
}
}
}