use std::sync::Arc;
use winit::event_loop::ActiveEventLoop;
use winit::window::Window;
pub struct WindowState {
pub window: Arc<Window>,
pub surface: wgpu::Surface<'static>,
pub device: wgpu::Device,
pub queue: wgpu::Queue,
pub surface_config: wgpu::SurfaceConfiguration,
pub capabilities: dreamwell_gpu::features::GpuCapabilities,
}
impl WindowState {
pub fn new(event_loop: &ActiveEventLoop, title: &str, width: u32, height: u32) -> Self {
let window_attrs = Window::default_attributes()
.with_title(title)
.with_inner_size(winit::dpi::LogicalSize::new(width, height));
let window = Arc::new(
event_loop
.create_window(window_attrs)
.expect("window: failed to create OS window from event loop"),
);
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor::new_with_display_handle(Box::new(
event_loop.owned_display_handle(),
)));
let surface = instance
.create_surface(window.clone())
.expect("surface: failed to create wgpu surface for window");
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: Some(&surface),
force_fallback_adapter: false,
}))
.expect("adapter: no suitable GPU adapter found (requires HighPerformance with surface compatibility)");
let (features, limits, experimental) =
dreamwell_gpu::features::GpuCapabilities::device_descriptor_parts(&adapter);
let (device, queue) = pollster::block_on(adapter.request_device(&wgpu::DeviceDescriptor {
label: Some("dreamwell_runtime"),
required_features: features,
required_limits: limits,
memory_hints: Default::default(),
experimental_features: experimental,
trace: Default::default(),
}))
.expect("device: failed to create wgpu device from adapter — check required features and limits");
device.set_device_lost_callback(|reason, msg| {
log::error!("wgpu device lost: {reason:?} — {msg}");
});
device.on_uncaptured_error(std::sync::Arc::new(|err| {
log::error!("wgpu error (non-fatal): {err}");
}));
let capabilities = dreamwell_gpu::features::GpuCapabilities::from_adapter(&adapter);
log::info!("GPU: {}", capabilities.summary());
let surface_caps = surface.get_capabilities(&adapter);
let surface_format = surface_caps
.formats
.iter()
.find(|f| f.is_srgb())
.copied()
.unwrap_or(surface_caps.formats[0]);
let size = window.inner_size();
let surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width: size.width.max(1),
height: size.height.max(1),
present_mode: wgpu::PresentMode::AutoVsync,
alpha_mode: surface_caps.alpha_modes[0],
view_formats: vec![],
desired_maximum_frame_latency: 2,
};
surface.configure(&device, &surface_config);
log::info!(
"Surface: format={:?}, present_mode={:?}, size={}x{}",
surface_config.format,
surface_config.present_mode,
surface_config.width,
surface_config.height,
);
Self {
window,
surface,
device,
queue,
surface_config,
capabilities,
}
}
pub fn resize(&mut self, width: u32, height: u32) {
let max_dim = self.device.limits().max_texture_dimension_2d;
let width = width.min(max_dim);
let height = height.min(max_dim);
if width > 0 && height > 0 {
self.surface_config.width = width;
self.surface_config.height = height;
self.surface.configure(&self.device, &self.surface_config);
}
}
pub fn aspect_ratio(&self) -> f32 {
self.surface_config.width as f32 / self.surface_config.height.max(1) as f32
}
}