pub type DivoomImageAnimationFrameData = Vec<u8>;
Expand description

The data of this frame.

The data format looks like below, which goes row by row and column by column, from left to right and top to down, e.g.: (0, 0), (0, 1), (0, 2), …, (1, 0), (1, 1), (1, 2), …, (2, 0), (2, 1), (2, 2), …

Hex data format looks like below:

RR GG BB RR GG BB RR GG BB ......