Function directx_math::XMVector3NotEqualInt[][src]

pub fn XMVector3NotEqualInt(V1: FXMVECTOR, V2: FXMVECTOR) -> bool

Test whether two 3D vectors are not equal, treating each component as an unsigned integer.

https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector3NotEqualInt