Function directx_math::XMMatrixRotationNormal[][src]

pub fn XMMatrixRotationNormal(NormalAxis: FXMVECTOR, Angle: f32) -> XMMATRIX

Builds a matrix that rotates around an arbitrary normal vector.

Parameters

NormalAxis Normal vector describing the axis of rotation.

Angle Angle of rotation in radians. Angles are measured clockwise when looking along the rotation axis toward the origin.

Return value

Returns the rotation matrix.

Reference

https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMMatrixRotationNormal