Structs

Enums

Functions

Bind a texture for drawing
Set the blend equation mode
Set the source and destination blend factors
Clear the backbuffer to the given color
Clear the depth buffer to the given depth value
Set the current depth test comparison
Set whether depth writes are enabled
Submit a buffer of geometry to draw
Submit a buffer of geometry to draw
Get the number of pixels which passed the submitted depth query
Get total texture memory usage in bytes
Set backface culling enabled or disabled
Set currently active texture sampling parameters
Set an optional handler for vertical sync
Set the winding order for backface culling
Compare a region of the depth buffer against the given reference value
Set the current viewport rect