crossterm_input 0.3.9

A cross-platform library for reading userinput.

Crossterm Input | cross-platform input reading .

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This crate allows you to read the user input cross-platform. It supports all UNIX and windows terminals down to windows 7 (not all terminals are tested see Tested Terminals for more info)

This crate is a sub-crate of crossterm to read the user input and can be used individually.

Other sub-crates are:

When you want to use other modules as well you might want to use crossterm with feature flags.

Table of contents:

Getting Started

This documentation is only for crossterm_input version 0.3 if you have an older version I suggest you check the Upgrade Manual. Also, check out the examples folders with detailed examples for all functionalities of this crate.

Add the crossterm_input package to your Cargo.toml file.

crossterm_input = "0.3"

Import the crossterm_input modules you want to use.

extern crate crossterm_input;

pub use crossterm_input::{input, AsyncReader, InputEvent, KeyEvent, MouseButton, MouseEvent, SyncReader, TerminalInput};

Useful Links


These are the features of this crate:

  • Cross-platform
  • Multithreaded (send, sync)
  • Detailed Documentation
  • Few Dependencies
  • Input
    • Read character
    • Read line
    • Read key input events (async / sync)
    • Read mouse input events (press, release, position, button)
    • RawScreen (from crossterm_screen)


The examples folder has more complete and verbose examples.

Simple Readings

let mut input = input();

 match input.read_char() {
    Ok(s) => println!("char typed: {}", s),
    Err(e) => println!("char error : {}", e),
 match input.read_line() {
     Ok(s) => println!("string typed: {}", s),
     Err(e) => println!("error: {}", e),

Read input events synchronously or asynchronously.

// make sure to enable raw mode, this will make sure key events won't be handled by the terminal it's self and allows crossterm to read the input and pass it back to you.
let screen = RawScreen::into_raw_mode();
let mut input = input();

// either read the input synchronously 
let stdin = input.read_sync();
// or asynchronously
let stdin = input.read_async();

if let Some(key_event) = {
     match key_event {
         InputEvent::Keyboard(event: KeyEvent) => match event { /* check key event */ }
         InputEvent::Mouse(event: MouseEvent) => match event { /* check mouse event */ }

Enable mouse input events.

let input = input();

// enable mouse events to be captured.

// disable mouse events to be captured.

Tested terminals

  • Windows Powershell
    • Windows 10 (pro)
  • Windows CMD
    • Windows 10 (pro)
    • Windows 8.1 (N)
  • Ubuntu Desktop Terminal
    • Ubuntu 17.10
  • (Arch, Manjaro) KDE Konsole
  • Linux Mint

This crate supports all Unix terminals and windows terminals down to Windows 7 but not all of them have been tested. If you have used this library for a terminal other than the above list without issues feel free to add it to the above list, I really would appreciate it.


  • Timon Post - Project Owner & creator
  • Dave Ho - Contributor


This project is licensed under the MIT License - see the file for details