pub struct Select<'a> { /* private fields */ }
Expand description

Selects from a set of channel operations.

Select allows you to define a set of channel operations, wait until any one of them becomes ready, and finally execute it. If multiple operations are ready at the same time, a random one among them is selected.

An operation is considered to be ready if it doesn’t have to block. Note that it is ready even when it will simply return an error because the channel is disconnected.

The select! macro is a convenience wrapper around Select. However, it cannot select over a dynamically created list of channel operations.

Examples

use std::thread;
use crossbeam_channel::{unbounded, Select};

let (s1, r1) = unbounded();
let (s2, r2) = unbounded();
s1.send(10).unwrap();

let mut sel = Select::new();
let oper1 = sel.recv(&r1);
let oper2 = sel.send(&s2);

// Both operations are initially ready, so a random one will be executed.
let oper = sel.select();
match oper.index() {
    i if i == oper1 => assert_eq!(oper.recv(&r1), Ok(10)),
    i if i == oper2 => assert_eq!(oper.send(&s2, 20), Ok(())),
    _ => unreachable!(),
}

Implementations§

Creates an empty list of channel operations for selection.

Examples
use crossbeam_channel::Select;

let mut sel = Select::new();

// The list of operations is empty, which means no operation can be selected.
assert!(sel.try_select().is_err());

Adds a send operation.

Returns the index of the added operation.

Examples
use std::thread;
use crossbeam_channel::{unbounded, Select};

let (s1, r1) = unbounded::<i32>();
let (s2, r2) = unbounded::<i32>();
let (s3, r3) = unbounded::<i32>();

let mut sel = Select::new();
let oper1 = sel.send(&s1);
let oper2 = sel.send(&s2);
let oper3 = sel.send(&s3);

assert_eq!(oper1, 0);
assert_eq!(oper2, 1);
assert_eq!(oper3, 2);

Adds a receive operation.

Returns the index of the added operation.

Examples
use std::thread;
use crossbeam_channel::{unbounded, Select};

let (s1, r1) = unbounded::<i32>();
let (s2, r2) = unbounded::<i32>();
let (s3, r3) = unbounded::<i32>();

let mut sel = Select::new();
let oper1 = sel.recv(&r1);
let oper2 = sel.recv(&r2);
let oper3 = sel.recv(&r3);

assert_eq!(oper1, 0);
assert_eq!(oper2, 1);
assert_eq!(oper3, 2);

Attempts to execute one of the operations without blocking.

If an operation is ready, it is selected and returned. If multiple operations are ready at the same time, a random one among them is selected. If none of the operations are ready, an error is returned.

An operation is considered to be ready if it doesn’t have to block. Note that it is ready even when it will simply return an error because the channel is disconnected.

The selected operation must be completed with SelectedOperation::send or SelectedOperation::recv.

Examples
use std::thread;
use crossbeam_channel::{unbounded, Select};

let (s1, r1) = unbounded();
let (s2, r2) = unbounded();

s1.send(10).unwrap();
s2.send(20).unwrap();

let mut sel = Select::new();
let oper1 = sel.recv(&r1);
let oper2 = sel.recv(&r2);

// Both operations are initially ready, so a random one will be executed.
let oper = sel.try_select();
match oper {
    Err(_) => panic!("both operations should be ready"),
    Ok(oper) => match oper.index() {
        i if i == oper1 => assert_eq!(oper.recv(&r1), Ok(10)),
        i if i == oper2 => assert_eq!(oper.recv(&r2), Ok(20)),
        _ => unreachable!(),
    }
}

Blocks until one of the operations becomes ready.

Once an operation becomes ready, it is selected and returned.

An operation is considered to be ready if it doesn’t have to block. Note that it is ready even when it will simply return an error because the channel is disconnected.

The selected operation must be completed with SelectedOperation::send or SelectedOperation::recv.

Panics

Panics if no operations have been added to Select.

Examples
use std::thread;
use std::time::Duration;
use crossbeam_channel::{unbounded, Select};

let (s1, r1) = unbounded();
let (s2, r2) = unbounded();

thread::spawn(move || {
    thread::sleep(Duration::from_secs(1));
    s1.send(10).unwrap();
});
thread::spawn(move || s2.send(20).unwrap());

let mut sel = Select::new();
let oper1 = sel.recv(&r1);
let oper2 = sel.recv(&r2);

// The second operation will be selected because it becomes ready first.
let oper = sel.select();
match oper.index() {
    i if i == oper1 => assert_eq!(oper.recv(&r1), Ok(10)),
    i if i == oper2 => assert_eq!(oper.recv(&r2), Ok(20)),
    _ => unreachable!(),
}

Waits until one of the operations becomes ready, but only for a limited time.

If an operation becomes ready, it is selected and returned. If multiple operations are ready at the same time, a random one among them is selected. If none of the operations become ready for the specified duration, an error is returned.

An operation is considered to be ready if it doesn’t have to block. Note that it is ready even when it will simply return an error because the channel is disconnected.

The selected operation must be completed with SelectedOperation::send or SelectedOperation::recv.

Examples
use std::thread;
use std::time::Duration;
use crossbeam_channel::{unbounded, Select};

let (s1, r1) = unbounded();
let (s2, r2) = unbounded();

thread::spawn(move || {
    thread::sleep(Duration::from_secs(1));
    s1.send(10).unwrap();
});
thread::spawn(move || s2.send(20).unwrap());

let mut sel = Select::new();
let oper1 = sel.recv(&r1);
let oper2 = sel.recv(&r2);

// The second operation will be selected because it becomes ready first.
let oper = sel.select_timeout(Duration::from_millis(500));
match oper {
    Err(_) => panic!("should not have timed out"),
    Ok(oper) => match oper.index() {
        i if i == oper1 => assert_eq!(oper.recv(&r1), Ok(10)),
        i if i == oper2 => assert_eq!(oper.recv(&r2), Ok(20)),
        _ => unreachable!(),
    }
}

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
Performs the conversion.
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Performs the conversion.