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pub mod color; pub mod rgb; pub use color::*; pub use rgb::*; use std::fmt; #[derive(Debug, Clone)] pub struct ColoredText { foreground_color: Option<Color>, background_color: Option<Color>, text: String, } impl ColoredText { pub fn new(text: &str) -> Self { Self { foreground_color: None, background_color: None, text: text.to_string(), } } fn with_foreground_color(&self, color: Color) -> Self { Self { foreground_color: Some(color), background_color: self.background_color, text: self.text.clone(), } } fn with_background_color(&self, color: Color) -> Self { Self { foreground_color: self.foreground_color, background_color: Some(color), text: self.text.clone(), } } pub(crate) fn ansi_color_code(&self) -> String { let mut code = String::from("\x1B["); if let Some(fgcolor) = self.foreground_color { code.push_str(&fgcolor.to_foreground_color_code()); } if let Some(bgcolor) = self.background_color { if self.foreground_color.is_some() { code.push(';'); } code.push_str(&bgcolor.to_background_color_code()); } code.push('m'); code } } impl fmt::Display for ColoredText { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { write!(f, "{}{}\x1B[0m", self.ansi_color_code(), self.text) } } pub trait Colorize : fmt::Display { fn to_colored(&self) -> ColoredText; fn fg(&self, color: Color) -> ColoredText; fn bg(&self, color: Color) -> ColoredText; fn fg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText; fn bg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText; } impl Colorize for ColoredText { fn to_colored(&self) -> ColoredText { self.clone() } fn fg(&self, color: Color) -> ColoredText { self.with_foreground_color(color) } fn bg(&self, color: Color) -> ColoredText { self.with_background_color(color) } fn fg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText { self.with_foreground_color(Color::TrueColor(RGB::new(r, g, b))) } fn bg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText { self.with_background_color(Color::TrueColor(RGB::new(r, g, b))) } } impl Colorize for str { fn to_colored(&self) -> ColoredText { ColoredText::new(self) } fn fg(&self, color: Color) -> ColoredText { ColoredText::new(self) .with_foreground_color(color) } fn bg(&self, color: Color) -> ColoredText { ColoredText::new(self) .with_background_color(color) } fn fg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText { ColoredText::new(self) .with_foreground_color(Color::TrueColor(RGB::new(r, g, b))) } fn bg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText { ColoredText::new(self) .with_background_color(Color::TrueColor(RGB::new(r, g, b))) } } impl Colorize for String { fn to_colored(&self) -> ColoredText { ColoredText::new(self) } fn fg(&self, color: Color) -> ColoredText { ColoredText::new(self) .with_foreground_color(color) } fn bg(&self, color: Color) -> ColoredText { ColoredText::new(self) .with_background_color(color) } fn fg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText { ColoredText::new(self) .with_foreground_color(Color::TrueColor(RGB::new(r, g, b))) } fn bg_rgb(&self, r: u8, g: u8, b: u8) -> ColoredText { ColoredText::new(self) .with_background_color(Color::TrueColor(RGB::new(r, g, b))) } }