use super::*;
pub type Generator = trans_gen::gens::markdown::Generator;
impl<G: Game> ClientGen<G> for trans_gen::GeneratorImpl<Generator> {
const NAME: &'static str = "Markdown";
const RUNNABLE: bool = false;
type GenOptions = <Generator as trans_gen::Generator>::Options;
fn gen(options: &Options, gen_options: Self::GenOptions) -> anyhow::Result<()> {
let mut gen = Self::new(options.name, options.version, gen_options.clone());
gen.add(&trans::Schema::of::<ClientMessage<G>>());
gen.add(&trans::Schema::of::<ServerMessage<G>>());
gen.add(&trans::Schema::of::<G::DebugState>());
gen.result().write_to(options.target_dir)?;
match gen_options.language.as_str() {
"en" => {
write_file(
options.target_dir.join("api-intro.md"),
project_file!(options, "api-intro.md"),
)?;
}
"ru" => {
write_file(
options.target_dir.join("api-intro.md"),
project_file!(options, "api-intro-ru.md"),
)?;
}
_ => {}
}
Ok(())
}
fn build_local(_options: &Options) -> anyhow::Result<()> {
unreachable!();
}
fn run_local(_options: &Options) -> anyhow::Result<Command> {
unreachable!();
}
}