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use serde::{Deserialize, Serialize};
use super::*;
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PlayerRanking {
pub tag: String,
pub name: String,
pub exp_level: i32,
pub trophies: i32,
pub attack_wins: i32,
pub defense_wins: i32,
pub rank: i32,
pub previous_rank: Option<i32>,
pub clan: Option<PlayerRankingClan>,
pub league: Option<leagues::League>,
}
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PlayerVersusRanking {
pub tag: String,
pub name: String,
pub exp_level: i32,
pub rank: i32,
pub previous_rank: Option<i32>,
pub versus_trophies: Option<i32>,
pub versus_battle_wins: Option<i32>,
pub clan: Option<PlayerRankingClan>,
}
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PlayerRankingClan {
pub tag: String,
pub name: String,
pub badge_urls: badge_urls::BadgeUrls,
}
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ClanRanking {
pub tag: String,
pub name: String,
pub location: location::Location,
pub badge_urls: badge_urls::BadgeUrls,
pub clan_level: i8,
pub members: i32,
pub clan_points: Option<i32>,
pub clan_versus_points: Option<i32>,
pub rank: i32,
pub previous_rank: i32,
}