chunky 0.1.2

Abstract storage of heterogeneously-sized entity-collections
Documentation

This crate offers an abstraction over allocating fixed-size chunks of memory and different low-level collection types making use of these chunks to emulate "infinite" dynamically growing storages for heterogeneously-sized items.

Its purpose is being able to abstract storage of entity-collections (such as actors in Kay) over both temporary heap memory and persistent mmap'ed memory used for both runtime and savegames.