1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
//! Provides abstractions for working with bytes.
//!
//! The `bytes` crate provides an efficient byte buffer structure
//! ([`Bytes`](struct.Bytes.html)) and traits for working with buffer
//! implementations ([`Buf`], [`BufMut`]).
//!
//! [`Buf`]: trait.Buf.html
//! [`BufMut`]: trait.BufMut.html
//!
//! # `Bytes`
//!
//! `Bytes` is an efficient container for storing and operating on continguous
//! slices of memory. It is intended for use primarily in networking code, but
//! could have applications elsewhere as well.
//!
//! `Bytes` values facilitate zero-copy network programming by allowing multiple
//! `Bytes` objects to point to the same underlying memory. This is managed by
//! using a reference count to track when the memory is no longer needed and can
//! be freed.
//!
//! A `Bytes` handle can be created directly from an existing byte store (such as &[u8]
//! or Vec<u8>), but usually a `BytesMut` is used first and written to. For
//! example:
//!
//! ```rust
//! use bytes::{BytesMut, BufMut, BigEndian};
//!
//! let mut buf = BytesMut::with_capacity(1024);
//! buf.put(&b"hello world"[..]);
//! buf.put_u16::<BigEndian>(1234);
//!
//! let a = buf.drain();
//! assert_eq!(a, b"hello world\x04\xD2"[..]);
//!
//! buf.put(&b"goodbye world"[..]);
//!
//! let b = buf.drain();
//! assert_eq!(b, b"goodbye world"[..]);
//!
//! assert_eq!(buf.capacity(), 998);
//! ```
//!
//! In the above example, only a single buffer of 1024 is allocated. The handles
//! `a` and `b` will share the underlying buffer and maintain indices tracking
//! the view into the buffer represented by the handle.
//!
//! See the [struct docs] for more details.
//!
//! [struct docs]: struct.Bytes.html
//!
//! # `Buf`, `BufMut`
//!
//! These two traits provide read and write access to buffers. The underlying
//! storage may or may not be in contiguous memory. For example, `Bytes` is a
//! buffer that guarantees contiguous memory, but a [rope] stores the bytes in
//! disjoint chunks. `Buf` and `BufMut` maintain cursors tracking the current
//! position in the underlying byte storage. When bytes are read or written, the
//! cursor is advanced.
//!
//! [rope]: https://en.wikipedia.org/wiki/Rope_(data_structure)
//!
//! ## Relation with `Read` and `Write`
//!
//! At first glance, it may seem that `Buf` and `BufMut` overlap in
//! functionality with `std::io::Ready` and `std::io::Write`. However, they
//! serve different purposes. A buffer is the value that is provided as an
//! argument to `Read::read` and `Write::write`. `Read` and `Write` may then
//! perform a syscall, which has the potential of failing. Operations on `Buf`
//! and `BufMut` are infallible.

#![deny(warnings, missing_docs)]

extern crate byteorder;

mod buf;
mod bytes;

pub use buf::{
    Buf,
    BufMut,
    IntoBuf,
    Source,
    Reader,
    Writer,
    Take,
};
pub use bytes::{Bytes, BytesMut};
pub use byteorder::{ByteOrder, BigEndian, LittleEndian};