extern crate image;
extern crate bspline;
use std::ops::{Mul, Add, Index, IndexMut};
use std::iter;
#[derive(Copy, Clone, Debug)]
struct Point {
x: f32,
y: f32,
}
impl Point {
fn new(x: f32, y: f32) -> Point {
Point { x: x, y: y }
}
}
impl Mul<f32> for Point {
type Output = Point;
fn mul(self, rhs: f32) -> Point {
Point { x: self.x * rhs, y: self.y * rhs }
}
}
impl Add for Point {
type Output = Point;
fn add(self, rhs: Point) -> Point {
Point { x: self.x + rhs.x, y: self.y + rhs.y }
}
}
pub fn clamp<T: PartialOrd>(x: T, min: T, max: T) -> T {
if x < min { min } else if x > max { max } else { x }
}
#[derive(Debug, Copy, Clone)]
pub struct Colorf {
pub r: f32,
pub g: f32,
pub b: f32,
}
impl Colorf {
pub fn new(r: f32, g: f32, b: f32) -> Colorf {
Colorf { r: r, g: g, b: b }
}
pub fn broadcast(x: f32) -> Colorf {
Colorf { r: x, g: x, b: x }
}
pub fn clamp(&self) -> Colorf {
Colorf { r: clamp(self.r, 0.0, 1.0),
g: clamp(self.g, 0.0, 1.0),
b: clamp(self.b, 0.0, 1.0) }
}
pub fn to_srgb(&self) -> Colorf {
let a = 0.055f32;
let b = 1f32 / 2.4;
let mut srgb = Colorf::broadcast(0.0);
for i in 0..3 {
if self[i] <= 0.0031308 {
srgb[i] = 12.92 * self[i];
} else {
srgb[i] = (1.0 + a) * f32::powf(self[i], b) - a;
}
}
srgb
}
}
impl Add for Colorf {
type Output = Colorf;
fn add(self, rhs: Colorf) -> Colorf {
Colorf { r: self.r + rhs.r, g: self.g + rhs.g, b: self.b + rhs.b }
}
}
impl Mul<f32> for Colorf {
type Output = Colorf;
fn mul(self, rhs: f32) -> Colorf {
Colorf { r: self.r * rhs, g: self.g * rhs, b: self.b * rhs }
}
}
impl Index<usize> for Colorf {
type Output = f32;
fn index(&self, i: usize) -> &f32 {
match i {
0 => &self.r,
1 => &self.g,
2 => &self.b,
_ => panic!("Invalid index into color"),
}
}
}
impl IndexMut<usize> for Colorf {
fn index_mut(&mut self, i: usize) -> &mut f32 {
match i {
0 => &mut self.r,
1 => &mut self.g,
2 => &mut self.b,
_ => panic!("Invalid index into color"),
}
}
}
fn plot_2d(spline: &bspline::BSpline<Point, f32>, colors: &bspline::BSpline<Colorf, f32>, plot: &mut [u8],
plot_dim: (usize, usize), scale: (f32, f32), offset: (f32, f32), show_control_pts: bool) {
let step_size = 0.001;
let t_range = spline.knot_domain();
let steps = ((t_range.1 - t_range.0) / step_size) as usize;
for s in 0..steps + 1 {
let t = step_size * s as f32 + t_range.0;
let pt = spline.point(t);
let color = colors.point(t).to_srgb();
let ix = ((pt.x + offset.0) * scale.0) as isize;
let iy = ((pt.y + offset.1) * scale.1) as isize;
for y in iy - 4..iy + 4 {
for x in ix - 4..ix + 4 {
if y >= 0 && y < plot_dim.1 as isize && x >= 0 && x < plot_dim.0 as isize {
let px = (plot_dim.1 - 1 - y as usize) * plot_dim.0 * 3 + x as usize * 3;
for i in 0..3 {
plot[px + i] = (color[i] * 255.0) as u8;
}
}
}
}
}
if show_control_pts {
for pt in spline.control_points() {
let ix = ((pt.x + offset.0) * scale.0) as isize;
let iy = ((pt.y + offset.1) * scale.1) as isize;
for y in iy - 3..iy + 3 {
for x in ix - 3..ix + 3 {
if y >= 0 && y < plot_dim.1 as isize && x >= 0 && x < plot_dim.0 as isize {
let px = (plot_dim.1 - 1 - y as usize) * plot_dim.0 * 3 + x as usize * 3;
plot[px] = 0;
plot[px + 1] = 0;
plot[px + 2] = 0;
}
}
}
}
}
}
fn main() {
let points = vec![ Point::new(-4.0, 4.0), Point::new(-4.0, -1.0), Point::new(-4.0, -1.0),
Point::new(-2.0, 0.0), Point::new(-4.0, 1.35), Point::new(-4.0, 1.35),
Point::new(-1.0, 1.5), Point::new(-1.0, 1.5), Point::new(-2.8, 1.0),
Point::new(-0.5, 0.0), Point::new(-2.5, -0.5), Point::new(-2.5, -0.5),
Point::new(0.0, -1.0), Point::new(0.0, 1.8), Point::new(0.0, 1.8),
Point::new(0.0, 1.8), Point::new(-0.2, -1.8), Point::new(-0.2, -1.8),
Point::new(-0.2, -1.8), Point::new(0.25, 2.5), Point::new(1.5, 1.2),
Point::new(0.0, -0.5), Point::new(0.0, -0.5), Point::new(1.0, -0.3),
Point::new(1.0, -0.3), Point::new(2.5, 1.5),
Point::new(2.0, 3.0), Point::new(2.0, 3.0), Point::new(1.5, 1.5),
Point::new(2.5, -0.5), Point::new(2.5, -0.5),
Point::new(2.8, 1.3), Point::new(2.8, 1.3), Point::new(2.8, 1.3),
Point::new(3.1, -0.5), Point::new(3.1, -0.5), Point::new(3.4, 1.2),
Point::new(3.4, 1.2), Point::new(3.4, 1.2), Point::new(3.4, -0.5),
Point::new(3.4, -0.5), Point::new(3.4, -0.5), Point::new(4.0, 2.3),
Point::new(4.2, -0.5), Point::new(4.2, -0.5),
Point::new(5.5, 0.8), Point::new(5.5, 0.8), Point::new(4.5, 1.3), Point::new(4.5, -0.3),
Point::new(6.5, -0.3)];
let knots = vec![0.0, 0.0, 0.0, 0.0, 1.0, 2.0, 3.0, 4.0, 4.0, 5.0, 6.0, 7.0, 7.0,
8.0, 9.0, 9.0, 9.0, 10.0, 10.0, 10.0, 11.0, 12.0, 13.0, 13.0,
14.0, 14.0, 15.0, 16.0, 16.0, 17.0, 18.0, 18.0, 19.0, 19.0, 19.0,
20.0, 20.0, 21.0, 21.0, 21.0, 22.0, 22.0, 22.0, 23.0, 24.0, 24.0,
25.0, 25.0, 26.0, 27.0, 28.0, 28.0, 28.0, 28.0];
let colors = vec![Colorf::new(1.0, 0.0, 0.0), Colorf::new(0.0, 0.0, 1.0), Colorf::new(0.0, 1.0, 0.0)];
let color_knots = vec![0.0, 0.0, 0.0, 28.0, 28.0, 28.0];
let plot_dim = (720, 540);
let scale = (plot_dim.0 as f32 / 14.0, plot_dim.1 as f32 / 10.0);
let offset = (6.0, 4.5);
let mut plot: Vec<_> = iter::repeat(255u8).take(plot_dim.0 * plot_dim.1 * 3).collect();
let spline = bspline::BSpline::new(3, points, knots);
let color_spline = bspline::BSpline::new(2, colors, color_knots);
plot_2d(&spline, &color_spline, &mut plot[..], plot_dim, scale, offset, false);
match image::save_buffer("logo.png", &plot[..], plot_dim.0 as u32, plot_dim.1 as u32, image::RGB(8)) {
Ok(_) => println!("B-spline logo saved to logo.png"),
Err(e) => println!("Error saving logo.png, {}", e),
}
}