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//! Broccoli is a broad-phase collision detection library. //! The base data structure is a hybrid between a [KD Tree](https://en.wikipedia.org/wiki/K-d_tree) and [Sweep and Prune](https://en.wikipedia.org/wiki/Sweep_and_prune). //! //! ### Data Structure //! //! Using this crate, the user can create three flavors of the same fundamental data structure. //! The different characteristics are explored more in depth in the [broccoli book](https://tiby312.github.io/broccoli_report) //! //! - `(Rect<N>,&mut T)` Semi-direct //! - `(Rect<N>,T)` Direct //! - `&mut (Rect<N>,T)` Indirect //! //! ### There are so many Tree types which one do I use? //! //! The [`container`] module lists the tree types and they are all described there, but in general //! use [`Tree`] unless you want //! to use functions like [`collect_colliding_pairs`](crate::container::TreeInd::collect_colliding_pairs). //! In which case use [`TreeInd`](crate::container::TreeInd). //! //! Checkout the github [examples](https://github.com/tiby312/broccoli/tree/master/examples). //! //! ### Parallelism //! //! Parallel versions of construction and colliding pair finding functions //! are provided. They use [rayon](https://crates.io/crates/rayon) under the hood which uses work stealing to //! parallelize divide and conquer style recursive functions. //! //! ### Floating Point //! //! Broccoli only requires `PartialOrd` for its number type. Instead of panicking on comparisons //! it doesn't understand, it will just arbitrary pick a result. So if you use regular float primitive types //! and there is even just one `NaN`, tree construction and querying will not panic, //! but would have unspecified results. //! If using floats, it's the users responsibility to not pass `NaN` values into the tree. //! There is no static protection against this, though if this is desired you can use //! the [ordered-float](https://crates.io/crates/ordered-float) crate. The Ord trait was not //! enforced to give users the option to use primitive floats directly which can be easier to //! work with. //! //! ### Protecting Invariants Statically //! //! A lot is done to forbid the user from violating the invariants of the tree once constructed //! while still allowing them to mutate parts of each element of the tree. The user can mutably traverse //! the tree but the mutable references returns are hidden behind the `PMut<T>` type that forbids //! mutating the aabbs. //! //! ### Unsafety //! //! Raw pointers are used for the container types in the container module //! and for caching the results of finding colliding pairs. //! //! [`multi_rect`](Tree::multi_rect) uses unsafety to allow the user to have mutable references to elements //! that belong to rectangle regions that don't intersect at the same time. This is why //! the [`node::Aabb`] trait is unsafe. #![doc( html_logo_url = "https://raw.githubusercontent.com/tiby312/broccoli/master/assets/logo.png", html_favicon_url = "https://raw.githubusercontent.com/tiby312/broccoli/master/assets/logo.png" )] #![no_std] #[macro_use] extern crate alloc; pub use axgeom; pub use compt; use crate::build::*; use crate::node::*; use crate::pmut::*; use crate::util::*; use alloc::vec::Vec; use axgeom::*; use compt::Visitor; #[cfg(test)] mod tests; pub mod build; mod queries; ///Assertion functions to ensure correct results. pub mod assert { use super::queries; pub use queries::assert_tree_invariants; pub use queries::colfind::assert_query; pub use queries::knearest::assert_k_nearest_mut; pub use queries::raycast::assert_raycast; pub use queries::rect::assert_for_all_in_rect_mut; pub use queries::rect::assert_for_all_intersect_rect_mut; pub use queries::rect::assert_for_all_not_in_rect_mut; } ///Naive query functions to compare against broccoli. pub mod naive { use super::queries; pub use queries::colfind::query_naive_mut; pub use queries::colfind::query_sweep_mut; pub use queries::knearest::naive_k_nearest_mut; pub use queries::nbody::naive_nbody_mut; pub use queries::raycast::raycast_naive_mut; pub use queries::rect::naive_for_all_in_rect_mut; pub use queries::rect::naive_for_all_intersect_rect_mut; pub use queries::rect::naive_for_all_not_in_rect_mut; } ///Helper functions to construct objects from closures that implement query traits. pub mod helper { use super::queries; pub use queries::colfind::builder::QueryParClosure; pub use queries::knearest::{default_rect_knearest, from_closure as knearest_from_closure}; pub use queries::raycast::{default_rect_raycast, from_closure as raycast_from_closure}; } ///Items related to querying. pub mod query { use super::queries; pub use queries::colfind::builder::{NotSortedQueryBuilder, QueryBuilder}; pub use queries::draw::DividerDrawer; pub use queries::knearest::{Knearest, KnearestResult}; pub use queries::nbody::GravEnum; pub use queries::nbody::Nbody; pub use queries::raycast::{CastAnswer, RayCast}; pub use queries::rect::RectIntersectErr; pub use queries::colfind::builder::CollisionHandler; } pub mod pmut; ///Contains node-level building block structs and visitors used for a [`Tree`]. pub mod node; ///Generic slice utility functions. mod util; pub use axgeom::rect; ///Shorthand constructor of [`node::BBox`] #[inline(always)] #[must_use] pub fn bbox<N, T>(rect: axgeom::Rect<N>, inner: T) -> node::BBox<N, T> { node::BBox::new(rect, inner) } mod parallel; use par::*; ///Items to parallel build/query functions. pub mod par { #[cfg(feature = "use_rayon")] pub use self::rayonjoin::*; #[cfg(feature = "use_rayon")] mod rayonjoin { use super::*; /// /// An implementation of [`Joinable`] that uses rayon's `join`. #[derive(Copy, Clone)] pub struct RayonJoin; impl Joinable for RayonJoin { #[inline(always)] fn join<A, B, RA, RB>(&self, oper_a: A, oper_b: B) -> (RA, RB) where A: FnOnce(&Self) -> RA + Send, B: FnOnce(&Self) -> RB + Send, RA: Send, RB: Send, { rayon_core::join(|| oper_a(self), || oper_b(self)) } } } /// /// Trait defining the main primitive with which the `_par` functions /// will be parallelized. The trait is based off of rayon's `join` function. /// pub trait Joinable: Clone + Send + Sync { ///Execute both closures potentially in parallel. fn join<A, B, RA, RB>(&self, oper_a: A, oper_b: B) -> (RA, RB) where A: FnOnce(&Self) -> RA + Send, B: FnOnce(&Self) -> RB + Send, RA: Send, RB: Send; ///Execute function F on each element in parallel ///using `Self::join`. fn for_every<T, F>(&self, arr: &mut [T], func: F) where T: Send, F: Fn(&mut T) + Send + Copy, { if let Some((front, rest)) = arr.split_first_mut() { self.join(move |_| func(front), move |_| self.for_every(rest, func)); } } } } #[repr(transparent)] struct Ptr<T: ?Sized>(*mut T); impl<T: ?Sized> Copy for Ptr<T> {} impl<T: ?Sized> Clone for Ptr<T> { #[inline(always)] fn clone(&self) -> Ptr<T> { *self } } unsafe impl<T: ?Sized> Send for Ptr<T> {} unsafe impl<T: ?Sized> Sync for Ptr<T> {} use build::TreeBuilder; pub mod container; type TreeInner<N> = compt::dfs_order::CompleteTreeContainer<N, compt::dfs_order::PreOrder>; #[repr(transparent)] struct TreePtr<T: Aabb> { _inner: TreeInner<NodePtr<T>>, } /// A space partitioning tree. #[repr(transparent)] pub struct Tree<'a, T: Aabb> { inner: TreeInner<Node<'a, T>>, } ///Create a [`Tree`]. /// /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let tree = broccoli::new(&mut bots); /// ///``` pub fn new<T: Aabb>(bots: &mut [T]) -> Tree<T> { Tree::new(bots) } ///Create a [`Tree`] in parallel. /// /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let tree = broccoli::new_par(broccoli::par::RayonJoin,&mut bots); /// ///``` pub fn new_par<T: Aabb + Send + Sync>(joiner: impl crate::Joinable, bots: &mut [T]) -> Tree<T> where T::Num: Send + Sync, { Tree::new_par(joiner, bots) } impl<'a, T: Aabb> Tree<'a, T> { ///Create a [`Tree`]. /// /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let tree = broccoli::Tree::new(&mut bots); /// ///``` pub fn new(bots: &'a mut [T]) -> Tree<'a, T> { TreeBuilder::new(bots).build_seq() } ///Create a [`Tree`] in parallel. /// /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let tree = broccoli::Tree::new_par(broccoli::par::RayonJoin,&mut bots); /// ///``` pub fn new_par(joiner: impl crate::Joinable, bots: &'a mut [T]) -> Tree<'a, T> where T: Send + Sync, T::Num: Send + Sync, { TreeBuilder::new(bots).build_par(joiner) } /// # Examples /// ///``` /// use broccoli::build; /// const NUM_ELEMENT:usize=40; /// let mut bots = [axgeom::rect(0,10,0,10);NUM_ELEMENT]; /// let mut tree = broccoli::new(&mut bots); /// /// assert_eq!(tree.get_height(),build::TreePreBuilder::new(NUM_ELEMENT).get_height()); ///``` /// #[must_use] #[inline(always)] pub fn get_height(&self) -> usize { self.inner.get_height() } /// # Examples /// ///``` /// use broccoli::build; /// const NUM_ELEMENT:usize=7; /// let mut bots = [axgeom::rect(0,10,0,10);NUM_ELEMENT]; /// let mut tree = broccoli::new(&mut bots); /// let inner =tree.into_inner(); /// assert_eq!(inner.into_nodes().len(),1); ///``` #[must_use] pub fn into_inner( self, ) -> compt::dfs_order::CompleteTreeContainer<Node<'a, T>, compt::dfs_order::PreOrder> { self.inner } /// # Examples /// ///``` /// use broccoli::build; /// const NUM_ELEMENT:usize=7; /// let mut bots = [axgeom::rect(0,10,0,10);NUM_ELEMENT]; /// let mut tree = broccoli::new(&mut bots); /// let inner =tree.into_inner(); /// let tree=unsafe{broccoli::Tree::from_raw_parts(inner)}; ///``` /// /// # Safety /// /// Unsafe, since the user may pass a number of aabbs /// that does not reflect the true number of aabbs in /// every node. /// pub unsafe fn from_raw_parts( inner: compt::dfs_order::CompleteTreeContainer<Node<'a, T>, compt::dfs_order::PreOrder>, ) -> Self { Tree { inner } } /// # Examples /// ///``` /// use broccoli::build; /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let mut tree = broccoli::new(&mut bots); /// /// assert_eq!(tree.num_nodes(),build::TreePreBuilder::new(1).num_nodes()); /// ///``` #[must_use] #[warn(deprecated)] #[inline(always)] pub fn num_nodes(&self) -> usize { self.inner.get_nodes().len() } /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let mut tree = broccoli::new(&mut bots); /// /// assert_eq!(tree.get_nodes()[0].range[0], axgeom::rect(0,10,0,10)); /// ///``` #[must_use] pub fn get_nodes(&self) -> &[Node<'a, T>] { self.inner.get_nodes() } /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let mut tree = broccoli::new(&mut bots); /// /// assert_eq!(tree.get_nodes_mut().get_index_mut(0).range[0], axgeom::rect(0,10,0,10)); /// ///``` #[must_use] pub fn get_nodes_mut(&mut self) -> PMut<[Node<'a, T>]> { PMut::new(self.inner.get_nodes_mut()) } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [bbox(rect(0,10,0,10),0)]; /// let mut tree = broccoli::new(&mut bots); /// /// use compt::Visitor; /// for b in tree.vistr_mut().dfs_preorder_iter().flat_map(|n|n.into_range().iter_mut()){ /// *b.unpack_inner()+=1; /// } /// assert_eq!(bots[0].inner,1); ///``` #[inline(always)] pub fn vistr_mut(&mut self) -> VistrMut<Node<'a, T>> { VistrMut::new(self.inner.vistr_mut()) } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [rect(0,10,0,10)]; /// let mut tree = broccoli::new(&mut bots); /// /// use compt::Visitor; /// let mut test = Vec::new(); /// for b in tree.vistr().dfs_preorder_iter().flat_map(|n|n.range.iter()){ /// test.push(b); /// } /// assert_eq!(test[0],&axgeom::rect(0,10,0,10)); ///``` #[inline(always)] pub fn vistr(&self) -> Vistr<Node<'a, T>> { self.inner.vistr() } /// Return the underlying slice of aabbs in the order sorted during tree construction. /// /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let mut tree = broccoli::new(&mut bots); /// /// assert_eq!(*tree.get_elements_mut().get_index_mut(0), axgeom::rect(0,10,0,10)); /// ///``` #[must_use] pub fn get_elements_mut(&mut self) -> PMut<[T]> { fn foo<'a, T: Aabb>(mut v: VistrMut<'a, Node<T>>) -> PMut<'a, [T]> { let mut new_slice = None; let mut siz = 0; v.borrow_mut().dfs_preorder(|a| { siz += a.range.len(); }); v.dfs_preorder(|a| { if let Some(s) = new_slice.take() { new_slice = Some(crate::pmut::combine_slice(s, a.into_range())); } else { new_slice = Some(a.into_range()); } }); new_slice.unwrap() } foo(self.vistr_mut()) } /// Return the underlying slice of aabbs in the order sorted during tree construction. /// /// # Examples /// ///``` /// let mut bots = [axgeom::rect(0,10,0,10)]; /// let tree = broccoli::new(&mut bots); /// /// assert_eq!(tree.get_elements()[0], axgeom::rect(0,10,0,10)); /// ///``` #[must_use] pub fn get_elements(&self) -> &[T] { fn foo<'a, T: Aabb>(v: Vistr<'a, Node<T>>) -> &'a [T] { let mut new_slice = None; v.dfs_preorder(|a| { if let Some(s) = new_slice.take() { new_slice = Some(crate::util::combine_slice(s, &a.range)); } else { new_slice = Some(&a.range); } }); new_slice.unwrap() } foo(self.vistr()) } /// Find all aabb intersections and return a PMut<T> of it. Unlike the regular `find_colliding_pairs_mut`, this allows the /// user to access a read only reference of the AABB. /// /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [bbox(rect(0,10,0,10),0u8),bbox(rect(5,15,5,15),0u8)]; /// let mut tree = broccoli::new(&mut bots); /// tree.find_colliding_pairs_mut(|a,b|{ /// *a.unpack_inner()+=1; /// *b.unpack_inner()+=1; /// }); /// /// assert_eq!(bots[0].inner,1); /// assert_eq!(bots[1].inner,1); ///``` pub fn find_colliding_pairs_mut(&mut self, mut func: impl FnMut(PMut<T>, PMut<T>)) { queries::colfind::builder::QueryBuilder::new(self.vistr_mut()) .query_seq(move |a, b| func(a, b)); } /// The parallel version of [`Tree::find_colliding_pairs_mut`]. /// /// # Examples /// ///``` /// use broccoli::{bbox,rect,par::RayonJoin}; /// let mut bots = [bbox(rect(0,10,0,10),0u8),bbox(rect(5,15,5,15),0u8)]; /// let mut tree = broccoli::new(&mut bots); /// tree.find_colliding_pairs_mut_par(RayonJoin,|a,b|{ /// *a.unpack_inner()+=1; /// *b.unpack_inner()+=1; /// }); /// /// assert_eq!(bots[0].inner,1); /// assert_eq!(bots[1].inner,1); ///``` pub fn find_colliding_pairs_mut_par( &mut self, joiner: impl crate::Joinable, func: impl Fn(PMut<T>, PMut<T>) + Send + Sync + Clone, ) where T: Send + Sync, T::Num: Send + Sync, { queries::colfind::builder::QueryBuilder::new(self.vistr_mut()) .query_par(joiner, move |a, b| func(a, b)); } /// For analysis, allows the user to query with custom settings /// /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [bbox(rect(0,10,0,10),0u8),bbox(rect(5,15,5,15),0u8)]; /// let mut tree = broccoli::new(&mut bots); /// /// let builder=tree.new_colfind_builder(); /// let builder=builder.with_switch_height(4); /// builder.query_seq(|a,b|{ /// *a.unpack_inner()+=1; /// *b.unpack_inner()+=1; /// }); /// /// assert_eq!(bots[0].inner,1); /// assert_eq!(bots[1].inner,1); ///``` pub fn new_colfind_builder<'c>( &'c mut self, ) -> queries::colfind::builder::QueryBuilder<'c, 'a, T> { queries::colfind::builder::QueryBuilder::new(self.vistr_mut()) } /// # Examples /// /// ``` /// use broccoli::{bbox,rect}; /// use axgeom::Rect; /// /// let dim=rect(0,100,0,100); /// let mut bots =[rect(0,10,0,10)]; /// let tree=broccoli::new(&mut bots); /// /// let mut rects=Vec::new(); /// tree.draw_divider( /// |axis,node,rect,_| /// { /// if !node.range.is_empty(){ /// rects.push( /// axis.map_val( /// Rect {x: node.cont.into(),y: rect.y.into()}, /// Rect {x: rect.x.into(),y: node.cont.into()} /// ) /// ); /// } /// }, /// dim /// ); /// /// //rects now contains a bunch of rectangles that can be drawn to visualize /// //where all the dividers are and how thick they each are. /// /// ``` /// pub fn draw_divider( &self, line: impl FnMut(AxisDyn, &Node<T>, &Rect<T::Num>, usize), rect: Rect<T::Num>, ) { use core::marker::PhantomData; let mut d = queries::draw::DrawClosure { _p: PhantomData, line, }; queries::draw::draw(default_axis(), self.vistr(), &mut d, rect) } /// Find collisions between elements in this tree, /// with the specified slice of elements. /// /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots1 = [bbox(rect(0,10,0,10),0u8)]; /// let mut bots2 = [bbox(rect(5,15,5,15),0u8)]; /// let mut tree = broccoli::new(&mut bots1); /// /// tree.intersect_with_mut(&mut bots2,|a,b|{ /// *a.unpack_inner()+=1; /// *b.unpack_inner()+=2; /// }); /// /// assert_eq!(bots1[0].inner,1); /// assert_eq!(bots2[0].inner,2); ///``` pub fn intersect_with_mut<X: Aabb<Num = T::Num>>( &mut self, other: &mut [X], func: impl Fn(PMut<T>, PMut<X>), ) { //TODO instead of create just a list of BBox, construct a tree using the dividors of the current tree. //This way we can parallelize this function. //Find all intersecting pairs between the elements in this tree, and the specified elements. //No intersecting pairs within each group are looked for, only those between the two groups. //For best performance the group that this tree is built around should be the bigger of the two groups. //Since the dividers of the tree are used to divide and conquer the problem. //If the other group is bigger, consider building the DinoTree around that group instead, and //leave this group has a list of bots. // //Currently this is implemented naively using for_all_intersect_rect_mut(). //But using the api, it is possible to build up a tree using the current trees dividers //to exploit the divide and conquer properties of this problem. //The two trees could be recursed at the same time to break up the problem. for mut i in PMut::new(other).iter_mut() { let rect = *i.get(); self.for_all_intersect_rect_mut(&rect, |a| { func(a, i.borrow_mut()); }); } } /// Find the closest `num` elements to the specified `point`. /// The user provides two functions: /// /// The result is returned as one `Vec`. The closest elements will /// appear first. Multiple elements can be returned /// with the same distance in the event of ties. These groups of elements are seperated by /// one entry of `Option::None`. In order to iterate over each group, /// try using the slice function: `arr.split(|a| a.is_none())` /// /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// use axgeom::vec2; /// /// let mut inner1=vec2(5,5); /// let mut inner2=vec2(3,3); /// let mut inner3=vec2(7,7); /// /// let mut bots = [bbox(rect(0,10,0,10),&mut inner1), /// bbox(rect(2,4,2,4),&mut inner2), /// bbox(rect(6,8,6,8),&mut inner3)]; /// /// let mut tree = broccoli::new(&mut bots); /// /// let mut handler = broccoli::helper::knearest_from_closure( /// &tree, /// (), /// |_, point, a| Some(a.rect.distance_squared_to_point(point).unwrap_or(0)), /// |_, point, a| a.inner.distance_squared_to_point(point), /// |_, point, a| distance_squared(point.x,a), /// |_, point, a| distance_squared(point.y,a), /// ); /// /// let mut res = tree.k_nearest_mut( /// vec2(30, 30), /// 2, /// &mut handler /// ); /// /// assert_eq!(res.len(),2); /// assert_eq!(res.total_len(),2); /// /// let foo:Vec<_>=res.iter().map(|a|*a[0].bot.inner).collect(); /// /// assert_eq!(foo,vec![vec2(7,7),vec2(5,5)]); /// /// /// fn distance_squared(a:isize,b:isize)->isize{ /// let a=(a-b).abs(); /// a*a /// } ///``` #[must_use] pub fn k_nearest_mut<'b, K: queries::knearest::Knearest<T = T, N = T::Num>>( &'b mut self, point: Vec2<T::Num>, num: usize, ktrait: &mut K, ) -> queries::knearest::KResult<'b, T> { queries::knearest::knearest_mut(self, point, num, ktrait) } ///Perform nbody ///The tree is taken by value so that its nodes can be expended to include more data. pub fn nbody_mut_par<N: queries::nbody::Nbody<T = T, N = T::Num>>( self, joiner: impl crate::Joinable, no: &mut N, ) -> Self where N: Send + Sync + Splitter, T: Send + Sync, T::Num: Send + Sync, N::Mass: Send + Sync, { queries::nbody::nbody_mut_par(self, joiner, no) } ///Perform nbody ///The tree is taken by value so that its nodes can be expended to include more data. pub fn nbody_mut<N: queries::nbody::Nbody<T = T, N = T::Num>>(self, no: &mut N) -> Self { queries::nbody::nbody_mut(self, no) } /// Find the elements that are hit by a ray. /// /// The result is returned as a `Vec`. In the event of a tie, multiple /// elements can be returned. /// /// /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// use axgeom::{vec2,ray}; /// /// /// let mut bots = [bbox(rect(0,10,0,10),vec2(5,5)), /// bbox(rect(2,5,2,5),vec2(4,4)), /// bbox(rect(4,10,4,10),vec2(5,5))]; /// /// let mut bots_copy=bots.clone(); /// let mut tree = broccoli::new(&mut bots); /// let ray=ray(vec2(5,-5),vec2(1,2)); /// /// let mut handler = broccoli::helper::raycast_from_closure( /// &tree, /// (), /// |_, _, _| None, /// |_, ray, a| ray.cast_to_rect(&a.rect), /// |_, ray, val| ray.cast_to_aaline(axgeom::XAXIS, val), /// |_, ray, val| ray.cast_to_aaline(axgeom::YAXIS, val), /// ); /// let res = tree.raycast_mut( /// ray, /// &mut handler); /// /// let res=res.unwrap(); /// assert_eq!(res.mag,2); /// assert_eq!(res.elems.len(),1); /// assert_eq!(res.elems[0].inner,vec2(5,5)); ///``` pub fn raycast_mut<'b, R: queries::raycast::RayCast<T = T, N = T::Num>>( &'b mut self, ray: axgeom::Ray<T::Num>, rtrait: &mut R, ) -> axgeom::CastResult<queries::raycast::CastAnswer<'b, T>> { queries::raycast::raycast_mut(self, ray, rtrait) } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [rect(0,10,0,10),rect(20,30,20,30)]; /// let mut tree = broccoli::new(&mut bots); /// let mut test = Vec::new(); /// tree.for_all_intersect_rect(&rect(9,20,9,20),|a|{ /// test.push(a); /// }); /// /// assert_eq!(test[0],&rect(0,10,0,10)); /// ///``` pub fn for_all_intersect_rect<'b>(&'b self, rect: &Rect<T::Num>, func: impl FnMut(&'b T)) { queries::rect::for_all_intersect_rect(default_axis(), self.vistr(), rect, func); } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [bbox(rect(0,10,0,10),0u8)]; /// let mut tree = broccoli::new(&mut bots); /// tree.for_all_intersect_rect_mut(&rect(9,20,9,20),|a|{ /// *a.unpack_inner()+=1; /// }); /// /// assert_eq!(bots[0].inner,1); /// ///``` pub fn for_all_intersect_rect_mut<'b>( &'b mut self, rect: &Rect<T::Num>, mut func: impl FnMut(PMut<'b, T>), ) { queries::rect::for_all_intersect_rect_mut( default_axis(), self.vistr_mut(), rect, move |a| (func)(a), ); } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [rect(0,10,0,10),rect(20,30,20,30)]; /// let mut tree = broccoli::new(&mut bots); /// let mut test = Vec::new(); /// tree.for_all_in_rect(&rect(0,20,0,20),|a|{ /// test.push(a); /// }); /// /// assert_eq!(test[0],&rect(0,10,0,10)); /// pub fn for_all_in_rect<'b>(&'b self, rect: &Rect<T::Num>, func: impl FnMut(&'b T)) { queries::rect::for_all_in_rect(default_axis(), self.vistr(), rect, func); } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [bbox(rect(0,10,0,10),0u8)]; /// let mut tree = broccoli::new(&mut bots); /// tree.for_all_in_rect_mut(&rect(0,10,0,10),|a|{ /// *a.unpack_inner()+=1; /// }); /// /// assert_eq!(bots[0].inner,1); /// ///``` pub fn for_all_in_rect_mut<'b>( &'b mut self, rect: &Rect<T::Num>, mut func: impl FnMut(PMut<'b, T>), ) { queries::rect::for_all_in_rect_mut(default_axis(), self.vistr_mut(), rect, move |a| { (func)(a) }); } /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots = [bbox(rect(0,10,0,10),0u8)]; /// let mut tree = broccoli::new(&mut bots); /// tree.for_all_not_in_rect_mut(&rect(10,20,10,20),|a|{ /// *a.unpack_inner()+=1; /// }); /// /// assert_eq!(bots[0].inner,1); /// ///``` pub fn for_all_not_in_rect_mut<'b>( &'b mut self, rect: &Rect<T::Num>, mut func: impl FnMut(PMut<'b, T>), ) { queries::rect::for_all_not_in_rect_mut(default_axis(), self.vistr_mut(), rect, move |a| { (func)(a) }); } /// If we have two non intersecting rectangles, it is safe to return to the user two sets of mutable references /// of the bots strictly inside each rectangle since it is impossible for a bot to belong to both sets. /// /// # Safety /// /// Unsafe code is used. We unsafely convert the references returned by the rect query /// closure to have a longer lifetime. /// This allows the user to store mutable references of non intersecting rectangles at the same time. /// If two requested rectangles intersect, an error is returned. /// /// Handles a multi rect mut "sessions" within which /// the user can query multiple non intersecting rectangles. /// /// # Examples /// ///``` /// use broccoli::{bbox,rect}; /// let mut bots1 = [bbox(rect(0,10,0,10),0u8)]; /// let mut tree = broccoli::new(&mut bots1); /// let mut multi = tree.multi_rect(); /// /// multi.for_all_in_rect_mut(rect(0,10,0,10),|a|{}).unwrap(); /// let res = multi.for_all_in_rect_mut(rect(5,15,5,15),|a|{}); /// assert_eq!(res,Err(broccoli::query::RectIntersectErr)); ///``` #[must_use] pub fn multi_rect<'c>(&'c mut self) -> queries::rect::MultiRect<'c, 'a, T> { queries::rect::MultiRect::new(self.vistr_mut()) } }