[][src]Module box2d_rs::b2_fixture

Structs

B2filter

This holds contact filtering data.

B2fixture

A fixture is used to attach a shape to a body for collision detection. A fixture inherits its transform from its parent. Fixtures hold additional non-geometric data such as friction, collision filters, etc. Fixtures are created via b2_body::create_fixture. @warning you cannot reuse fixtures.

B2fixtureDef

A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely.

B2fixtureProxy

This proxy is used internally to connect fixtures to the broad-phase.

Type Definitions

FixtureProxyPtr
FixturePtr
FixtureWeakPtr