[−][src]Module box2d_rs::b2_fixture
Structs
B2filter | This holds contact filtering data. |
B2fixture | A fixture is used to attach a shape to a body for collision detection. A fixture inherits its transform from its parent. Fixtures hold additional non-geometric data such as friction, collision filters, etc. Fixtures are created via b2_body::create_fixture. @warning you cannot reuse fixtures. |
B2fixtureDef | A fixture definition is used to create a fixture. This class defines an abstract fixture definition. You can reuse fixture definitions safely. |
B2fixtureProxy | This proxy is used internally to connect fixtures to the broad-phase. |
Type Definitions
FixtureProxyPtr | |
FixturePtr | |
FixtureWeakPtr |