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use crate::BlenderMesh;
use std::cmp::max;
use std::collections::HashMap;
use std::collections::HashSet;
impl BlenderMesh {
pub fn combine_vertex_indices(&mut self) {
type PosIndex = u16;
type NormalIndex = u16;
type UvIndex = Option<u16>;
type EncounteredIndices = HashMap<(PosIndex, NormalIndex, UvIndex), PosIndex>;
let has_uvs = self.vertex_uvs.is_some();
let mut largest_vert_id = *self.vertex_position_indices.iter().max().unwrap() as usize;
let mut encountered_vert_data: EncounteredIndices = HashMap::new();
let mut encountered_vert_ids = HashSet::new();
let mut expanded_positions = HashMap::new();
let mut expanded_normals = HashMap::new();
let mut expanded_uvs = HashMap::new();
let mut expanded_pos_indices = vec![];
let mut new_group_indices = self.vertex_group_indices.clone();
let mut new_group_weights = self.vertex_group_weights.clone();
let mut new_groups_for_each_vert = self.num_groups_for_each_vertex.clone();
expanded_pos_indices.resize(self.vertex_position_indices.len(), 0);
let vert_group_map = self.vertex_group_as_hashmap();
for (elem_array_index, start_vert_id) in self.vertex_position_indices.iter().enumerate() {
let start_vert_id = *start_vert_id;
let normal_index = self.vertex_normal_indices.as_ref().unwrap()[elem_array_index];
let uv_index = match self.vertex_uv_indices.as_ref() {
Some(uvs) => Some(uvs[elem_array_index]),
None => None,
};
let vert_id_to_reuse = encountered_vert_data
.get(&(start_vert_id, normal_index, uv_index))
.cloned();
if vert_id_to_reuse.is_some() {
expanded_pos_indices[elem_array_index] = vert_id_to_reuse.unwrap();
continue;
}
if !encountered_vert_ids.contains(&start_vert_id) {
expanded_pos_indices[elem_array_index] = start_vert_id;
let start_vert_id = start_vert_id as usize;
let (x, y, z) = self.vertex_pos_at_idx(start_vert_id as u16);
expanded_positions.insert(start_vert_id * 3, x);
expanded_positions.insert(start_vert_id * 3 + 1, y);
expanded_positions.insert(start_vert_id * 3 + 2, z);
expanded_normals.insert(start_vert_id * 3, self.vertex_x_normal(normal_index));
expanded_normals.insert(start_vert_id * 3 + 1, self.vertex_y_normal(normal_index));
expanded_normals.insert(start_vert_id * 3 + 2, self.vertex_z_normal(normal_index));
if has_uvs {
let uv_index = uv_index.unwrap();
expanded_uvs.insert(start_vert_id * 2, self.vertex_x_uv(uv_index));
expanded_uvs.insert(start_vert_id * 2 + 1, self.vertex_y_uv(uv_index));
}
let start_vert_id = start_vert_id as u16;
encountered_vert_ids.insert(start_vert_id);
encountered_vert_data
.insert((start_vert_id, normal_index, uv_index), start_vert_id);
continue;
}
largest_vert_id += 1;
expanded_pos_indices[elem_array_index] = largest_vert_id as u16;
let (x, y, z) = self.vertex_pos_at_idx(start_vert_id);
expanded_positions.insert(largest_vert_id * 3, x);
expanded_positions.insert(largest_vert_id * 3 + 1, y);
expanded_positions.insert(largest_vert_id * 3 + 2, z);
let (x, y, z) = self.vertex_normal_at_idx(normal_index);
expanded_normals.insert(largest_vert_id * 3, x);
expanded_normals.insert(largest_vert_id * 3 + 1, y);
expanded_normals.insert(largest_vert_id * 3 + 2, z);
if has_uvs {
let uv_index = uv_index.unwrap();
let (x, y) = self.vertex_uv_at_idx(uv_index);
expanded_uvs.insert(largest_vert_id * 2, x);
expanded_uvs.insert(largest_vert_id * 2 + 1, y);
}
match self.num_groups_for_each_vertex.as_ref() {
Some(num_groups_for_each_vertex) => {
let pos_index = start_vert_id as usize;
let group_data_start_idx =
*vert_group_map.as_ref().unwrap().get(&pos_index).unwrap() as usize;
let num_groups_for_this_vertex = num_groups_for_each_vertex[pos_index as usize];
new_groups_for_each_vert
.as_mut()
.unwrap()
.push(num_groups_for_this_vertex);
for i in 0..num_groups_for_this_vertex {
let group_data_idx = group_data_start_idx + i as usize;
let weight = new_group_weights.as_ref().unwrap()[group_data_idx];
new_group_weights.as_mut().unwrap().push(weight);
let index = new_group_indices.as_ref().unwrap()[group_data_idx];
new_group_indices.as_mut().unwrap().push(index);
}
}
None => {}
};
encountered_vert_data.insert(
(start_vert_id as u16, normal_index, uv_index),
largest_vert_id as u16,
);
}
self.vertex_position_indices = expanded_pos_indices;
self.vertex_normals.resize(largest_vert_id * 3 + 3, 12345.0);
self.vertex_positions
.resize(largest_vert_id * 3 + 3, 12345.0);
expanded_normals.iter().for_each(|(idx, value)| {
self.vertex_normals[*idx] = *value;
});
expanded_positions.iter().for_each(|(idx, value)| {
self.vertex_positions[*idx] = *value;
});
self.vertex_group_indices = new_group_indices;
self.num_groups_for_each_vertex = new_groups_for_each_vert;
self.vertex_group_weights = new_group_weights;
if has_uvs {
let mut uvs = vec![];
uvs.resize(largest_vert_id * 2 + 2, 12345.0);
expanded_uvs.iter().for_each(|(idx, value)| {
uvs[*idx] = *value;
});
self.vertex_uvs = Some(uvs);
}
self.vertex_normal_indices = None;
self.vertex_uv_indices = None;
}
fn vertex_group_as_hashmap(&self) -> Option<HashMap<usize, u32>> {
let mut total_previous: u32 = 0;
match self.num_groups_for_each_vertex.as_ref() {
Some(num_groups_per) => {
let mut map = HashMap::new();
for (index, num) in num_groups_per.iter().enumerate() {
map.insert(index, total_previous);
total_previous += *num as u32;
}
Some(map)
}
None => None,
}
}
fn vertex_pos_at_idx(&self, vertex_id: u16) -> (f32, f32, f32) {
(
self.vertex_x_pos(vertex_id),
self.vertex_y_pos(vertex_id),
self.vertex_z_pos(vertex_id),
)
}
fn vertex_normal_at_idx(&self, vertex_id: u16) -> (f32, f32, f32) {
(
self.vertex_x_normal(vertex_id),
self.vertex_y_normal(vertex_id),
self.vertex_z_normal(vertex_id),
)
}
fn vertex_uv_at_idx(&self, vertex_id: u16) -> (f32, f32) {
(self.vertex_x_uv(vertex_id), self.vertex_y_uv(vertex_id))
}
fn vertex_x_pos(&self, vertex_id: u16) -> f32 {
self.vertex_positions[vertex_id as usize * 3 + 0]
}
fn vertex_y_pos(&self, vertex_id: u16) -> f32 {
self.vertex_positions[vertex_id as usize * 3 + 1]
}
fn vertex_z_pos(&self, vertex_id: u16) -> f32 {
self.vertex_positions[vertex_id as usize * 3 + 2]
}
fn vertex_x_normal(&self, vertex_id: u16) -> f32 {
self.vertex_normals[vertex_id as usize * 3 + 0]
}
fn vertex_y_normal(&self, vertex_id: u16) -> f32 {
self.vertex_normals[vertex_id as usize * 3 + 1]
}
fn vertex_z_normal(&self, vertex_id: u16) -> f32 {
self.vertex_normals[vertex_id as usize * 3 + 2]
}
fn vertex_x_uv(&self, vertex_id: u16) -> f32 {
self.vertex_uvs.as_ref().unwrap()[vertex_id as usize * 2 + 0]
}
fn vertex_y_uv(&self, vertex_id: u16) -> f32 {
self.vertex_uvs.as_ref().unwrap()[vertex_id as usize * 2 + 1]
}
}
#[cfg(test)]
mod tests {
use super::*;
macro_rules! concat_vecs {
( $( $vec:expr),* ) => {
{
let mut concatenated_vec = Vec::new();
$(
concatenated_vec.append(&mut $vec.clone());
)*
concatenated_vec
}
}
}
struct CombineIndicesTest {
mesh_to_combine: BlenderMesh,
expected_combined_mesh: BlenderMesh,
}
fn test_combine_indices(mut combine_indices_test: CombineIndicesTest) {
combine_indices_test
.mesh_to_combine
.combine_vertex_indices();
let combined_mesh = combine_indices_test.mesh_to_combine;
assert_eq!(combined_mesh, combine_indices_test.expected_combined_mesh);
}
#[test]
fn combine_pos_norm_indices() {
let mesh_to_combine = make_mesh_to_combine_without_uvs();
let expected_combined_mesh = make_expected_combined_mesh();
test_combine_indices(CombineIndicesTest {
mesh_to_combine,
expected_combined_mesh,
});
}
#[test]
fn combine_already_triangulated_mesh() {
let mesh_to_combine = BlenderMesh {
vertex_positions: concat_vecs!(v(5), v(6), v(7), v(8)),
vertex_normals: concat_vecs!(v(10), v(11), v(12), v(13), v(14), v(15), v(16), v(17)),
num_vertices_in_each_face: vec![3, 3, 3],
vertex_position_indices: concat_vecs!(vec![0, 1, 2], vec![0, 2, 3], vec![0, 2, 3]),
vertex_normal_indices: Some(concat_vecs!(vec![0, 1, 2], vec![0, 2, 3], vec![4, 5, 6])),
..BlenderMesh::default()
};
let expected_combined_mesh = BlenderMesh {
vertex_positions: concat_vecs!(v3_x3(5, 6, 7), v(8), v3_x3(5, 7, 8)),
vertex_position_indices: concat_vecs![vec![0, 1, 2], vec![0, 2, 3], vec![4, 5, 6]],
num_vertices_in_each_face: vec![3, 3, 3],
vertex_normals: concat_vecs!(v3_x3(10, 11, 12), v(13), v3_x3(14, 15, 16)),
..BlenderMesh::default()
};
test_combine_indices(CombineIndicesTest {
mesh_to_combine,
expected_combined_mesh,
});
}
#[test]
fn combine_pos_norm_uv_indices() {
let mesh_to_combine = BlenderMesh {
vertex_positions: concat_vecs!(v(0), v(1), v(2), v(3)),
vertex_normals: concat_vecs!(v(4), v(5), v(6)),
num_vertices_in_each_face: vec![4, 4, 4, 4],
vertex_position_indices: concat_vecs!(
vec![0, 1, 2, 3],
vec![0, 1, 2, 3],
vec![0, 1, 2, 3],
vec![0, 1, 2, 3]
),
vertex_normal_indices: Some(concat_vecs!(
vec![0, 1, 0, 1],
vec![2, 2, 2, 2],
vec![2, 2, 2, 2],
vec![2, 2, 2, 2]
)),
vertex_uvs: Some(concat_vecs!(v2(7), v2(8), v2(9), v2(10))),
vertex_uv_indices: Some(concat_vecs!(
vec![0, 1, 0, 1],
vec![2, 2, 2, 2],
vec![3, 3, 3, 3],
vec![3, 3, 3, 3]
)),
..BlenderMesh::default()
};
let expected_combined_mesh = BlenderMesh {
vertex_positions: concat_vecs!(v3_x4(0, 1, 2, 3), v3_x4(0, 1, 2, 3), v3_x4(0, 1, 2, 3)),
vertex_position_indices: concat_vecs![
vec![0, 1, 2, 3,],
vec![4, 5, 6, 7],
vec![8, 9, 10, 11],
vec![8, 9, 10, 11]
],
num_vertices_in_each_face: vec![4, 4, 4, 4],
vertex_normals: concat_vecs!(v3_x4(4, 5, 4, 5), v3_x4(6, 6, 6, 6), v3_x4(6, 6, 6, 6)),
vertex_uvs: Some(concat_vecs!(
v2_x4(7, 8, 7, 8),
v2_x4(9, 9, 9, 9),
v2_x4(10, 10, 10, 10)
)),
..BlenderMesh::default()
};
test_combine_indices(CombineIndicesTest {
mesh_to_combine,
expected_combined_mesh,
});
}
fn make_mesh_to_combine_without_uvs() -> BlenderMesh {
let start_positions = concat_vecs!(v(0), v(1), v(2), v(3));
let start_normals = concat_vecs!(v(4), v(5), v(6));
BlenderMesh {
vertex_positions: start_positions,
vertex_position_indices: vec![0, 1, 2, 3, 0, 1, 2, 3, 0, 1, 2, 3],
num_vertices_in_each_face: vec![4, 4, 4],
vertex_normals: start_normals,
vertex_normal_indices: Some(vec![0, 1, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2]),
num_groups_for_each_vertex: Some(vec![3, 2, 5, 1]),
vertex_group_indices: Some(vec![0, 1, 2, 0, 3, 4, 5, 6, 7, 8, 11]),
vertex_group_weights: Some(vec![
0.05, 0.8, 0.15, 0.5, 0.5, 0.1, 0.2, 0.2, 0.2, 0.3, 0.999,
]),
..BlenderMesh::default()
}
}
fn make_expected_combined_mesh() -> BlenderMesh {
let end_positions = concat_vecs!(v(0), v(1), v(2), v(3), v(0), v(1), v(2), v(3));
let end_normals = concat_vecs!(v(4), v(5), v(4), v(5), v(6), v(6), v(6), v(6));
BlenderMesh {
vertex_positions: end_positions,
vertex_position_indices: vec![0, 1, 2, 3, 4, 5, 6, 7, 4, 5, 6, 7],
num_vertices_in_each_face: vec![4, 4, 4],
vertex_normals: end_normals,
num_groups_for_each_vertex: Some(vec![3, 2, 5, 1, 3, 2, 5, 1]),
vertex_group_indices: Some(vec![
0, 1, 2, 0, 3, 4, 5, 6, 7, 8, 11, 0, 1, 2, 0, 3, 4, 5, 6, 7, 8, 11,
]),
vertex_group_weights: Some(vec![
0.05, 0.8, 0.15, 0.5, 0.5, 0.1, 0.2, 0.2, 0.2, 0.3, 0.999, 0.05, 0.8, 0.15, 0.5,
0.5, 0.1, 0.2, 0.2, 0.2, 0.3, 0.999,
]),
..BlenderMesh::default()
}
}
fn v(val: u8) -> Vec<f32> {
vec![val as f32, val as f32, val as f32]
}
fn v2_x4(vert1: u8, vert2: u8, vert3: u8, vert4: u8) -> Vec<f32> {
concat_vecs!(v2(vert1), v2(vert2), v2(vert3), v2(vert4))
}
fn v3_x4(v1: u8, v2: u8, v3: u8, v4: u8) -> Vec<f32> {
concat_vecs!(v(v1), v(v2), v(v3), v(v4))
}
fn v3_x3(v1: u8, v2: u8, v3: u8) -> Vec<f32> {
concat_vecs!(v(v1), v(v2), v(v3))
}
fn v2(val: u8) -> Vec<f32> {
vec![val as f32, val as f32]
}
}